import { RenderTarget } from './RenderTarget.js';
import { Data3DTexture } from '../textures/Data3DTexture.js';
class RenderTarget3D extends RenderTarget {
constructor( width = 1, height = 1, depth = 1, options = {} ) {
super( width, height, options );
this.isRenderTarget3D = true;
this.depth = depth;
this.texture = new Data3DTexture( null, width, height, depth );
this.texture.isRenderTargetTexture = true;
}
}
export { RenderTarget3D };