MCP 3D Printer Server

by DMontgomery40
Verified
import { Controls, MathUtils, MOUSE, Quaternion, Vector2, Vector3 } from 'three'; const _changeEvent = { type: 'change' }; const _startEvent = { type: 'start' }; const _endEvent = { type: 'end' }; const _EPS = 0.000001; const _STATE = { NONE: - 1, ROTATE: 0, ZOOM: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_ZOOM_PAN: 4 }; const _v2 = new Vector2(); const _mouseChange = new Vector2(); const _objectUp = new Vector3(); const _pan = new Vector3(); const _axis = new Vector3(); const _quaternion = new Quaternion(); const _eyeDirection = new Vector3(); const _objectUpDirection = new Vector3(); const _objectSidewaysDirection = new Vector3(); const _moveDirection = new Vector3(); class TrackballControls extends Controls { constructor( object, domElement = null ) { super( object, domElement ); // API this.enabled = true; this.screen = { left: 0, top: 0, width: 0, height: 0 }; this.rotateSpeed = 1.0; this.zoomSpeed = 1.2; this.panSpeed = 0.3; this.noRotate = false; this.noZoom = false; this.noPan = false; this.staticMoving = false; this.dynamicDampingFactor = 0.2; this.minDistance = 0; this.maxDistance = Infinity; this.minZoom = 0; this.maxZoom = Infinity; this.keys = [ 'KeyA' /*A*/, 'KeyS' /*S*/, 'KeyD' /*D*/ ]; this.mouseButtons = { LEFT: MOUSE.ROTATE, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.PAN }; this.state = _STATE.NONE; this.keyState = _STATE.NONE; this.target = new Vector3(); // internals this._lastPosition = new Vector3(); this._lastZoom = 1; this._touchZoomDistanceStart = 0; this._touchZoomDistanceEnd = 0; this._lastAngle = 0; this._eye = new Vector3(); this._movePrev = new Vector2(); this._moveCurr = new Vector2(); this._lastAxis = new Vector3(); this._zoomStart = new Vector2(); this._zoomEnd = new Vector2(); this._panStart = new Vector2(); this._panEnd = new Vector2(); this._pointers = []; this._pointerPositions = {}; // event listeners this._onPointerMove = onPointerMove.bind( this ); this._onPointerDown = onPointerDown.bind( this ); this._onPointerUp = onPointerUp.bind( this ); this._onPointerCancel = onPointerCancel.bind( this ); this._onContextMenu = onContextMenu.bind( this ); this._onMouseWheel = onMouseWheel.bind( this ); this._onKeyDown = onKeyDown.bind( this ); this._onKeyUp = onKeyUp.bind( this ); this._onTouchStart = onTouchStart.bind( this ); this._onTouchMove = onTouchMove.bind( this ); this._onTouchEnd = onTouchEnd.bind( this ); this._onMouseDown = onMouseDown.bind( this ); this._onMouseMove = onMouseMove.bind( this ); this._onMouseUp = onMouseUp.bind( this ); // for reset this._target0 = this.target.clone(); this._position0 = this.object.position.clone(); this._up0 = this.object.up.clone(); this._zoom0 = this.object.zoom; if ( domElement !== null ) { this.connect(); this.handleResize(); } // force an update at start this.update(); } connect() { window.addEventListener( 'keydown', this._onKeyDown ); window.addEventListener( 'keyup', this._onKeyUp ); this.domElement.addEventListener( 'pointerdown', this._onPointerDown ); this.domElement.addEventListener( 'pointercancel', this._onPointerCancel ); this.domElement.addEventListener( 'wheel', this._onMouseWheel, { passive: false } ); this.domElement.addEventListener( 'contextmenu', this._onContextMenu ); this.domElement.style.touchAction = 'none'; // disable touch scroll } disconnect() { window.removeEventListener( 'keydown', this._onKeyDown ); window.removeEventListener( 'keyup', this._onKeyUp ); this.domElement.removeEventListener( 'pointerdown', this._onPointerDown ); this.domElement.removeEventListener( 'pointermove', this._onPointerMove ); this.domElement.removeEventListener( 'pointerup', this._onPointerUp ); this.domElement.removeEventListener( 'pointercancel', this._onPointerCancel ); this.domElement.removeEventListener( 'wheel', this._onMouseWheel ); this.domElement.removeEventListener( 'contextmenu', this._onContextMenu ); this.domElement.style.touchAction = 'auto'; // disable touch scroll } dispose() { this.disconnect(); } handleResize() { const box = this.domElement.getBoundingClientRect(); // adjustments come from similar code in the jquery offset() function const d = this.domElement.ownerDocument.documentElement; this.screen.left = box.left + window.pageXOffset - d.clientLeft; this.screen.top = box.top + window.pageYOffset - d.clientTop; this.screen.width = box.width; this.screen.height = box.height; } update() { this._eye.subVectors( this.object.position, this.target ); if ( ! this.noRotate ) { this._rotateCamera(); } if ( ! this.noZoom ) { this._zoomCamera(); } if ( ! this.noPan ) { this._panCamera(); } this.object.position.addVectors( this.target, this._eye ); if ( this.object.isPerspectiveCamera ) { this._checkDistances(); this.object.lookAt( this.target ); if ( this._lastPosition.distanceToSquared( this.object.position ) > _EPS ) { this.dispatchEvent( _changeEvent ); this._lastPosition.copy( this.object.position ); } } else if ( this.object.isOrthographicCamera ) { this.object.lookAt( this.target ); if ( this._lastPosition.distanceToSquared( this.object.position ) > _EPS || this._lastZoom !== this.object.zoom ) { this.dispatchEvent( _changeEvent ); this._lastPosition.copy( this.object.position ); this._lastZoom = this.object.zoom; } } else { console.warn( 'THREE.TrackballControls: Unsupported camera type.' ); } } reset() { this.state = _STATE.NONE; this.keyState = _STATE.NONE; this.target.copy( this._target0 ); this.object.position.copy( this._position0 ); this.object.up.copy( this._up0 ); this.object.zoom = this._zoom0; this.object.updateProjectionMatrix(); this._eye.subVectors( this.object.position, this.target ); this.object.lookAt( this.target ); this.dispatchEvent( _changeEvent ); this._lastPosition.copy( this.object.position ); this._lastZoom = this.object.zoom; } _panCamera() { _mouseChange.copy( this._panEnd ).sub( this._panStart ); if ( _mouseChange.lengthSq() ) { if ( this.object.isOrthographicCamera ) { const scale_x = ( this.object.right - this.object.left ) / this.object.zoom / this.domElement.clientWidth; const scale_y = ( this.object.top - this.object.bottom ) / this.object.zoom / this.domElement.clientWidth; _mouseChange.x *= scale_x; _mouseChange.y *= scale_y; } _mouseChange.multiplyScalar( this._eye.length() * this.panSpeed ); _pan.copy( this._eye ).cross( this.object.up ).setLength( _mouseChange.x ); _pan.add( _objectUp.copy( this.object.up ).setLength( _mouseChange.y ) ); this.object.position.add( _pan ); this.target.add( _pan ); if ( this.staticMoving ) { this._panStart.copy( this._panEnd ); } else { this._panStart.add( _mouseChange.subVectors( this._panEnd, this._panStart ).multiplyScalar( this.dynamicDampingFactor ) ); } } } _rotateCamera() { _moveDirection.set( this._moveCurr.x - this._movePrev.x, this._moveCurr.y - this._movePrev.y, 0 ); let angle = _moveDirection.length(); if ( angle ) { this._eye.copy( this.object.position ).sub( this.target ); _eyeDirection.copy( this._eye ).normalize(); _objectUpDirection.copy( this.object.up ).normalize(); _objectSidewaysDirection.crossVectors( _objectUpDirection, _eyeDirection ).normalize(); _objectUpDirection.setLength( this._moveCurr.y - this._movePrev.y ); _objectSidewaysDirection.setLength( this._moveCurr.x - this._movePrev.x ); _moveDirection.copy( _objectUpDirection.add( _objectSidewaysDirection ) ); _axis.crossVectors( _moveDirection, this._eye ).normalize(); angle *= this.rotateSpeed; _quaternion.setFromAxisAngle( _axis, angle ); this._eye.applyQuaternion( _quaternion ); this.object.up.applyQuaternion( _quaternion ); this._lastAxis.copy( _axis ); this._lastAngle = angle; } else if ( ! this.staticMoving && this._lastAngle ) { this._lastAngle *= Math.sqrt( 1.0 - this.dynamicDampingFactor ); this._eye.copy( this.object.position ).sub( this.target ); _quaternion.setFromAxisAngle( this._lastAxis, this._lastAngle ); this._eye.applyQuaternion( _quaternion ); this.object.up.applyQuaternion( _quaternion ); } this._movePrev.copy( this._moveCurr ); } _zoomCamera() { let factor; if ( this.state === _STATE.TOUCH_ZOOM_PAN ) { factor = this._touchZoomDistanceStart / this._touchZoomDistanceEnd; this._touchZoomDistanceStart = this._touchZoomDistanceEnd; if ( this.object.isPerspectiveCamera ) { this._eye.multiplyScalar( factor ); } else if ( this.object.isOrthographicCamera ) { this.object.zoom = MathUtils.clamp( this.object.zoom / factor, this.minZoom, this.maxZoom ); if ( this._lastZoom !== this.object.zoom ) { this.object.updateProjectionMatrix(); } } else { console.warn( 'THREE.TrackballControls: Unsupported camera type' ); } } else { factor = 1.0 + ( this._zoomEnd.y - this._zoomStart.y ) * this.zoomSpeed; if ( factor !== 1.0 && factor > 0.0 ) { if ( this.object.isPerspectiveCamera ) { this._eye.multiplyScalar( factor ); } else if ( this.object.isOrthographicCamera ) { this.object.zoom = MathUtils.clamp( this.object.zoom / factor, this.minZoom, this.maxZoom ); if ( this._lastZoom !== this.object.zoom ) { this.object.updateProjectionMatrix(); } } else { console.warn( 'THREE.TrackballControls: Unsupported camera type' ); } } if ( this.staticMoving ) { this._zoomStart.copy( this._zoomEnd ); } else { this._zoomStart.y += ( this._zoomEnd.y - this._zoomStart.y ) * this.dynamicDampingFactor; } } } _getMouseOnScreen( pageX, pageY ) { _v2.set( ( pageX - this.screen.left ) / this.screen.width, ( pageY - this.screen.top ) / this.screen.height ); return _v2; } _getMouseOnCircle( pageX, pageY ) { _v2.set( ( ( pageX - this.screen.width * 0.5 - this.screen.left ) / ( this.screen.width * 0.5 ) ), ( ( this.screen.height + 2 * ( this.screen.top - pageY ) ) / this.screen.width ) // screen.width intentional ); return _v2; } _addPointer( event ) { this._pointers.push( event ); } _removePointer( event ) { delete this._pointerPositions[ event.pointerId ]; for ( let i = 0; i < this._pointers.length; i ++ ) { if ( this._pointers[ i ].pointerId == event.pointerId ) { this._pointers.splice( i, 1 ); return; } } } _trackPointer( event ) { let position = this._pointerPositions[ event.pointerId ]; if ( position === undefined ) { position = new Vector2(); this._pointerPositions[ event.pointerId ] = position; } position.set( event.pageX, event.pageY ); } _getSecondPointerPosition( event ) { const pointer = ( event.pointerId === this._pointers[ 0 ].pointerId ) ? this._pointers[ 1 ] : this._pointers[ 0 ]; return this._pointerPositions[ pointer.pointerId ]; } _checkDistances() { if ( ! this.noZoom || ! this.noPan ) { if ( this._eye.lengthSq() > this.maxDistance * this.maxDistance ) { this.object.position.addVectors( this.target, this._eye.setLength( this.maxDistance ) ); this._zoomStart.copy( this._zoomEnd ); } if ( this._eye.lengthSq() < this.minDistance * this.minDistance ) { this.object.position.addVectors( this.target, this._eye.setLength( this.minDistance ) ); this._zoomStart.copy( this._zoomEnd ); } } } } function onPointerDown( event ) { if ( this.enabled === false ) return; if ( this._pointers.length === 0 ) { this.domElement.setPointerCapture( event.pointerId ); this.domElement.addEventListener( 'pointermove', this._onPointerMove ); this.domElement.addEventListener( 'pointerup', this._onPointerUp ); } // this._addPointer( event ); if ( event.pointerType === 'touch' ) { this._onTouchStart( event ); } else { this._onMouseDown( event ); } } function onPointerMove( event ) { if ( this.enabled === false ) return; if ( event.pointerType === 'touch' ) { this._onTouchMove( event ); } else { this._onMouseMove( event ); } } function onPointerUp( event ) { if ( this.enabled === false ) return; if ( event.pointerType === 'touch' ) { this._onTouchEnd( event ); } else { this._onMouseUp(); } // this._removePointer( event ); if ( this._pointers.length === 0 ) { this.domElement.releasePointerCapture( event.pointerId ); this.domElement.removeEventListener( 'pointermove', this._onPointerMove ); this.domElement.removeEventListener( 'pointerup', this._onPointerUp ); } } function onPointerCancel( event ) { this._removePointer( event ); } function onKeyUp() { if ( this.enabled === false ) return; this.keyState = _STATE.NONE; window.addEventListener( 'keydown', this._onKeyDown ); } function onKeyDown( event ) { if ( this.enabled === false ) return; window.removeEventListener( 'keydown', this._onKeyDown ); if ( this.keyState !== _STATE.NONE ) { return; } else if ( event.code === this.keys[ _STATE.ROTATE ] && ! this.noRotate ) { this.keyState = _STATE.ROTATE; } else if ( event.code === this.keys[ _STATE.ZOOM ] && ! this.noZoom ) { this.keyState = _STATE.ZOOM; } else if ( event.code === this.keys[ _STATE.PAN ] && ! this.noPan ) { this.keyState = _STATE.PAN; } } function onMouseDown( event ) { let mouseAction; switch ( event.button ) { case 0: mouseAction = this.mouseButtons.LEFT; break; case 1: mouseAction = this.mouseButtons.MIDDLE; break; case 2: mouseAction = this.mouseButtons.RIGHT; break; default: mouseAction = - 1; } switch ( mouseAction ) { case MOUSE.DOLLY: this.state = _STATE.ZOOM; break; case MOUSE.ROTATE: this.state = _STATE.ROTATE; break; case MOUSE.PAN: this.state = _STATE.PAN; break; default: this.state = _STATE.NONE; } const state = ( this.keyState !== _STATE.NONE ) ? this.keyState : this.state; if ( state === _STATE.ROTATE && ! this.noRotate ) { this._moveCurr.copy( this._getMouseOnCircle( event.pageX, event.pageY ) ); this._movePrev.copy( this._moveCurr ); } else if ( state === _STATE.ZOOM && ! this.noZoom ) { this._zoomStart.copy( this._getMouseOnScreen( event.pageX, event.pageY ) ); this._zoomEnd.copy( this._zoomStart ); } else if ( state === _STATE.PAN && ! this.noPan ) { this._panStart.copy( this._getMouseOnScreen( event.pageX, event.pageY ) ); this._panEnd.copy( this._panStart ); } this.dispatchEvent( _startEvent ); } function onMouseMove( event ) { const state = ( this.keyState !== _STATE.NONE ) ? this.keyState : this.state; if ( state === _STATE.ROTATE && ! this.noRotate ) { this._movePrev.copy( this._moveCurr ); this._moveCurr.copy( this._getMouseOnCircle( event.pageX, event.pageY ) ); } else if ( state === _STATE.ZOOM && ! this.noZoom ) { this._zoomEnd.copy( this._getMouseOnScreen( event.pageX, event.pageY ) ); } else if ( state === _STATE.PAN && ! this.noPan ) { this._panEnd.copy( this._getMouseOnScreen( event.pageX, event.pageY ) ); } } function onMouseUp() { this.state = _STATE.NONE; this.dispatchEvent( _endEvent ); } function onMouseWheel( event ) { if ( this.enabled === false ) return; if ( this.noZoom === true ) return; event.preventDefault(); switch ( event.deltaMode ) { case 2: // Zoom in pages this._zoomStart.y -= event.deltaY * 0.025; break; case 1: // Zoom in lines this._zoomStart.y -= event.deltaY * 0.01; break; default: // undefined, 0, assume pixels this._zoomStart.y -= event.deltaY * 0.00025; break; } this.dispatchEvent( _startEvent ); this.dispatchEvent( _endEvent ); } function onContextMenu( event ) { if ( this.enabled === false ) return; event.preventDefault(); } function onTouchStart( event ) { this._trackPointer( event ); switch ( this._pointers.length ) { case 1: this.state = _STATE.TOUCH_ROTATE; this._moveCurr.copy( this._getMouseOnCircle( this._pointers[ 0 ].pageX, this._pointers[ 0 ].pageY ) ); this._movePrev.copy( this._moveCurr ); break; default: // 2 or more this.state = _STATE.TOUCH_ZOOM_PAN; const dx = this._pointers[ 0 ].pageX - this._pointers[ 1 ].pageX; const dy = this._pointers[ 0 ].pageY - this._pointers[ 1 ].pageY; this._touchZoomDistanceEnd = this._touchZoomDistanceStart = Math.sqrt( dx * dx + dy * dy ); const x = ( this._pointers[ 0 ].pageX + this._pointers[ 1 ].pageX ) / 2; const y = ( this._pointers[ 0 ].pageY + this._pointers[ 1 ].pageY ) / 2; this._panStart.copy( this._getMouseOnScreen( x, y ) ); this._panEnd.copy( this._panStart ); break; } this.dispatchEvent( _startEvent ); } function onTouchMove( event ) { this._trackPointer( event ); switch ( this._pointers.length ) { case 1: this._movePrev.copy( this._moveCurr ); this._moveCurr.copy( this._getMouseOnCircle( event.pageX, event.pageY ) ); break; default: // 2 or more const position = this._getSecondPointerPosition( event ); const dx = event.pageX - position.x; const dy = event.pageY - position.y; this._touchZoomDistanceEnd = Math.sqrt( dx * dx + dy * dy ); const x = ( event.pageX + position.x ) / 2; const y = ( event.pageY + position.y ) / 2; this._panEnd.copy( this._getMouseOnScreen( x, y ) ); break; } } function onTouchEnd( event ) { switch ( this._pointers.length ) { case 0: this.state = _STATE.NONE; break; case 1: this.state = _STATE.TOUCH_ROTATE; this._moveCurr.copy( this._getMouseOnCircle( event.pageX, event.pageY ) ); this._movePrev.copy( this._moveCurr ); break; case 2: this.state = _STATE.TOUCH_ZOOM_PAN; for ( let i = 0; i < this._pointers.length; i ++ ) { if ( this._pointers[ i ].pointerId !== event.pointerId ) { const position = this._pointerPositions[ this._pointers[ i ].pointerId ]; this._moveCurr.copy( this._getMouseOnCircle( position.x, position.y ) ); this._movePrev.copy( this._moveCurr ); break; } } break; } this.dispatchEvent( _endEvent ); } export { TrackballControls };