MCP 3D Printer Server

by DMontgomery40
Verified
import { Controls, MathUtils, Spherical, Vector3 } from 'three'; const _lookDirection = new Vector3(); const _spherical = new Spherical(); const _target = new Vector3(); const _targetPosition = new Vector3(); class FirstPersonControls extends Controls { constructor( object, domElement = null ) { super( object, domElement ); // API this.movementSpeed = 1.0; this.lookSpeed = 0.005; this.lookVertical = true; this.autoForward = false; this.activeLook = true; this.heightSpeed = false; this.heightCoef = 1.0; this.heightMin = 0.0; this.heightMax = 1.0; this.constrainVertical = false; this.verticalMin = 0; this.verticalMax = Math.PI; this.mouseDragOn = false; // internals this._autoSpeedFactor = 0.0; this._pointerX = 0; this._pointerY = 0; this._moveForward = false; this._moveBackward = false; this._moveLeft = false; this._moveRight = false; this._viewHalfX = 0; this._viewHalfY = 0; this._lat = 0; this._lon = 0; // event listeners this._onPointerMove = onPointerMove.bind( this ); this._onPointerDown = onPointerDown.bind( this ); this._onPointerUp = onPointerUp.bind( this ); this._onContextMenu = onContextMenu.bind( this ); this._onKeyDown = onKeyDown.bind( this ); this._onKeyUp = onKeyUp.bind( this ); // if ( domElement !== null ) { this.connect(); this.handleResize(); } this._setOrientation(); } connect() { window.addEventListener( 'keydown', this._onKeyDown ); window.addEventListener( 'keyup', this._onKeyUp ); this.domElement.addEventListener( 'pointermove', this._onPointerMove ); this.domElement.addEventListener( 'pointerdown', this._onPointerDown ); this.domElement.addEventListener( 'pointerup', this._onPointerUp ); this.domElement.addEventListener( 'contextmenu', this._onContextMenu ); } disconnect() { window.removeEventListener( 'keydown', this._onKeyDown ); window.removeEventListener( 'keyup', this._onKeyUp ); this.domElement.removeEventListener( 'pointerdown', this._onPointerMove ); this.domElement.removeEventListener( 'pointermove', this._onPointerDown ); this.domElement.removeEventListener( 'pointerup', this._onPointerUp ); this.domElement.removeEventListener( 'contextmenu', this._onContextMenu ); } dispose() { this.disconnect(); } handleResize() { if ( this.domElement === document ) { this._viewHalfX = window.innerWidth / 2; this._viewHalfY = window.innerHeight / 2; } else { this._viewHalfX = this.domElement.offsetWidth / 2; this._viewHalfY = this.domElement.offsetHeight / 2; } } lookAt( x, y, z ) { if ( x.isVector3 ) { _target.copy( x ); } else { _target.set( x, y, z ); } this.object.lookAt( _target ); this._setOrientation(); return this; } update( delta ) { if ( this.enabled === false ) return; if ( this.heightSpeed ) { const y = MathUtils.clamp( this.object.position.y, this.heightMin, this.heightMax ); const heightDelta = y - this.heightMin; this._autoSpeedFactor = delta * ( heightDelta * this.heightCoef ); } else { this._autoSpeedFactor = 0.0; } const actualMoveSpeed = delta * this.movementSpeed; if ( this._moveForward || ( this.autoForward && ! this._moveBackward ) ) this.object.translateZ( - ( actualMoveSpeed + this._autoSpeedFactor ) ); if ( this._moveBackward ) this.object.translateZ( actualMoveSpeed ); if ( this._moveLeft ) this.object.translateX( - actualMoveSpeed ); if ( this._moveRight ) this.object.translateX( actualMoveSpeed ); if ( this._moveUp ) this.object.translateY( actualMoveSpeed ); if ( this._moveDown ) this.object.translateY( - actualMoveSpeed ); let actualLookSpeed = delta * this.lookSpeed; if ( ! this.activeLook ) { actualLookSpeed = 0; } let verticalLookRatio = 1; if ( this.constrainVertical ) { verticalLookRatio = Math.PI / ( this.verticalMax - this.verticalMin ); } this._lon -= this._pointerX * actualLookSpeed; if ( this.lookVertical ) this._lat -= this._pointerY * actualLookSpeed * verticalLookRatio; this._lat = Math.max( - 85, Math.min( 85, this._lat ) ); let phi = MathUtils.degToRad( 90 - this._lat ); const theta = MathUtils.degToRad( this._lon ); if ( this.constrainVertical ) { phi = MathUtils.mapLinear( phi, 0, Math.PI, this.verticalMin, this.verticalMax ); } const position = this.object.position; _targetPosition.setFromSphericalCoords( 1, phi, theta ).add( position ); this.object.lookAt( _targetPosition ); } _setOrientation() { const quaternion = this.object.quaternion; _lookDirection.set( 0, 0, - 1 ).applyQuaternion( quaternion ); _spherical.setFromVector3( _lookDirection ); this._lat = 90 - MathUtils.radToDeg( _spherical.phi ); this._lon = MathUtils.radToDeg( _spherical.theta ); } } function onPointerDown( event ) { if ( this.domElement !== document ) { this.domElement.focus(); } if ( this.activeLook ) { switch ( event.button ) { case 0: this._moveForward = true; break; case 2: this._moveBackward = true; break; } } this.mouseDragOn = true; } function onPointerUp( event ) { if ( this.activeLook ) { switch ( event.button ) { case 0: this._moveForward = false; break; case 2: this._moveBackward = false; break; } } this.mouseDragOn = false; } function onPointerMove( event ) { if ( this.domElement === document ) { this._pointerX = event.pageX - this._viewHalfX; this._pointerY = event.pageY - this._viewHalfY; } else { this._pointerX = event.pageX - this.domElement.offsetLeft - this._viewHalfX; this._pointerY = event.pageY - this.domElement.offsetTop - this._viewHalfY; } } function onKeyDown( event ) { switch ( event.code ) { case 'ArrowUp': case 'KeyW': this._moveForward = true; break; case 'ArrowLeft': case 'KeyA': this._moveLeft = true; break; case 'ArrowDown': case 'KeyS': this._moveBackward = true; break; case 'ArrowRight': case 'KeyD': this._moveRight = true; break; case 'KeyR': this._moveUp = true; break; case 'KeyF': this._moveDown = true; break; } } function onKeyUp( event ) { switch ( event.code ) { case 'ArrowUp': case 'KeyW': this._moveForward = false; break; case 'ArrowLeft': case 'KeyA': this._moveLeft = false; break; case 'ArrowDown': case 'KeyS': this._moveBackward = false; break; case 'ArrowRight': case 'KeyD': this._moveRight = false; break; case 'KeyR': this._moveUp = false; break; case 'KeyF': this._moveDown = false; break; } } function onContextMenu( event ) { if ( this.enabled === false ) return; event.preventDefault(); } export { FirstPersonControls };