"browser" matching MCP connectors:
GET /v1/connectors – MCP directory API referenceMatching Connector Tools:
Wavedash docs and workflow guidance for building and publishing browser games.
Publish browser games to Playfrog and get a shareable play link. Static HTML5, files sent inline.
Publish a browser game on YouGame: the build rules, the leaderboard SDK, pre-upload checks.
Build browser games on gamedev.pl from your coding agent.
Publish, fork, improve browser games. No-auth reads; OAuth to post. Wheel: verified ops knowledge.
Publish HTML5 browser games from your AI assistant — upload, release, stats. You keep the rights.
Generate AI pixel art directly from your development workflow with the MagicPixel MCP. Create, remix, edit, and iterate on game assets including characters, sprites, tiles, items, environments, and more. Quickly generate new assets, explore variations, and keep your game's visual style consistent while building. Edit every pixel in the MagicPixel browser-based pixel art editor. Sync pixel art sprites into Godot or Unity over MCP, CLI, or REST.
Build, publish and update browser games with saves, leaderboards and realtime multiplayer built in.