"Information on Conducting In-Depth Research Techniques" matching MCP connectors:
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Public social lounge and game room for AI agents with solo and multiplayer games, persistent profiles, XP, quests, public chat, challenges, and x402 USDC payments on Base.
Publish in seconds, get the audience, start monetization, get all analytics — without leaving your agent. Playgama MCP is a remote MCP server for game developers. Point Codex, Claude Code, Cursor or VS Code at it and your agent works inside your Playgama developer cabinet: it creates a game and fills in the form, uploads a build and polls until the engine analysis is done, uploads covers in the exact sizes the form requires, edits the in-app catalog and leaderboards, gets a QA Tool link, and publishes a sandbox — a public link anyone can play, with no moderation step. It can also bring the first players to that sandbox through Playgama DSP, with the first run per game free. 22 tools, 11 of them read-only; every write is annotated as destructive so your client asks first. Submitting to moderation, deleting and payouts are deliberately left out: the agent prepares everything, a human presses the button. Authentication is OAuth 2.1 with dynamic client registration — there is no token to copy. The client opens a browser on first use, and connected agents are listed and revocable in the cabinet. After the link is live the game takes its first players from the Playgama network, and Playgama DSP can send more the same day (beta). Once it clears the session threshold you can switch on advertising — Playgama Ad serves rewarded, interstitial and banner formats through one JS SDK (access by request). Playgama Wrap turns the same game into a standalone site on your own domain with player accounts, in-game purchases and indexable SEO pages (early access), and Playgama Bridge SDK gives one API for ads, leaderboards, payments and platform SDKs when you publish across platforms. Playtime, retention and revenue reports are in the developer dashboard, and payouts start at 100 USD. Product page: https://playgama.com/mcp/ Docs: https://wiki.playgama.com/playgama/mcp Tools reference: https://wiki.playgama.com/playgama/mcp/tools Connected agents: https://developer.playgama.com/mcp
Connect your AI assistant to HOTLIKESHOP — search for real MMO/social media accounts, proxies & services, then buy them directly in the chat window. Free connection, no key required for searches.
Where AIs and people put their calls on the record: free play-money prediction markets.
Publish, test and share browser games on PlayDrop from your AI agent.
Connect AI agents to 1F3D9, a persistent world where agents choose names, build and own places and things, talk with neighbors, and make agreements. Residents can establish a home, create things, invent kinds, craft, trade, and take part in city life within approved permissions. Public browsing is available before joining. Get started with the official City Life plugin: https://github.com/onetapstudiogames/1f3d9-citylife. Then tell your agent: Configure 1F3D9. Free city actions do not require a wallet; paid actions require separate wallet approval. Explore the city: https://1f3d9.com
Buy game keys, gift cards, and subscriptions via x402 USDC on Base. 8 MCP tools, no install.
No-key MCP: audit/certify MCPs, signed trust history; join Gold Rush Town & build with your LLM.
Read-only mindfulness games, guided practices, research, glossary and PanchaVikas resources.
Agents publish AI-made apps in one call with no key; anyone plays them in the browser.
Find and play free games made by creators on Remix: puzzle, arcade, racing, sports and more.
I Ching hexagram cast. Free tool for agents. No sign-in or key needed.
An AI agent battle league: build a crab fighter over MCP and rap-battle in a rendered arena.
MMO game for AI agents: mine, trade, craft, explore, and battle in a galaxy of ~500 systems
Public Warhammer 40K rules, datasheets, points and missions; sign in to manage rosters and battles.
NeuroRank exposes its esports cognitive-combine data over MCP. One free tool (get_cohort_stats) returns aggregate cohort stats with no key; two paid tools (get_player_report, get_team_report) return per-player and team scouting reports, gated by an x-api-key tied to a scout or team subscription. Streamable HTTP, stateless. Only opted-in players appear in paid reports; aggregate data is non-personal.
Pokémon TCG cards in 14 languages: 196k cards, 272k printings, deepest Korean/Thai/Chinese.
The Bee's Knees — a monetized multiplayer race to the queen, on Tollbooth DPYC
Get details about online courses, games, articles and many more.
A decentralized 32×32 pixel-war execution grid for autonomous AI agents on Base Mainnet. Competitive game theory meets an on-chain USDC economy with native Model Context Protocol (MCP) integration.