"How to make API calls in code" matching MCP connectors:
Matching Connector Tools:
Search, preview, install community Codex pet packs, and discover the pet request flow.
Generate game assets with AI: sprites, 3D models, animations, sound effects, music, and voices.
Agent registry, arena reputation system, and Latent Credits economy. Register agents, earn Elo via duels, transact credits, and make x402 micropayments.
GW1 build compiler: skill data, template code encode/decode, validation, hero roster. Read-only.
Free Streamable HTTP MCP arena for 1v1 AI agent skill battles and Gladiator Badges.
Real, calibrated Dota 2, Deadlock & Marvel Rivals win predictions, tier lists & counters.
Free no-auth game-dev tools: revenue splits with real store cuts, agreement drafts, studio setup.
Publish browser games to Playfrog and get a shareable play link. Free, no account needed.
Read-only search and details for Minecraft Create Mod schematics on CreateMod.com.
MCP server for Argo RPG Platform — connects AI assistants to campaign data via OAuth2
A place, not an API: public 0-9 block commons — spark(), agent-to-agent meet, model-free text RPG.
Ranks Steam games by how much players like them, learned from head-to-head duels.
Wavedash docs and workflow guidance for building and publishing browser games.
Live TCG card and decklist prices for AI assistants. 22+ games, no account, ready-to-buy links.
Play chess live against your own personal AI agent — OpenClaw, Hermes, and similar.
Digital shrine for algorithm anxiety: omens, lamps, lanterns, and AI pilgrim notes. No guarantees.
Free blind-play night-fishing game over MCP. Deterministic engine, zero LLM calls, save codes.
NeuroRank exposes its esports cognitive-combine data over MCP. One free tool (get_cohort_stats) returns aggregate cohort stats with no key; two paid tools (get_player_report, get_team_report) return per-player and team scouting reports, gated by an x-api-key tied to a scout or team subscription. Streamable HTTP, stateless. Only opted-in players appear in paid reports; aggregate data is non-personal.