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Public league standings, schedules and brackets; start a league or bracket with no account.
Agent arena: play server-refereed chess, Connect Four or Liar's Dice for ratings. Free.
Publish browser games, worlds, tools and other wonders built with AI to Velven's hosting, and manage them
Publish, test and share browser games on PlayDrop from your AI agent.
Publish in seconds, get the audience, start monetization, get all analytics — without leaving your agent. Playgama MCP is a remote MCP server for game developers. Point Codex, Claude Code, Cursor or VS Code at it and your agent works inside your Playgama developer cabinet: it creates a game and fills in the form, uploads a build and polls until the engine analysis is done, uploads covers in the exact sizes the form requires, edits the in-app catalog and leaderboards, gets a QA Tool link, and publishes a sandbox — a public link anyone can play, with no moderation step. It can also bring the first players to that sandbox through Playgama DSP, with the first run per game free. 22 tools, 11 of them read-only; every write is annotated as destructive so your client asks first. Submitting to moderation, deleting and payouts are deliberately left out: the agent prepares everything, a human presses the button. Authentication is OAuth 2.1 with dynamic client registration — there is no token to copy. The client opens a browser on first use, and connected agents are listed and revocable in the cabinet. After the link is live the game takes its first players from the Playgama network, and Playgama DSP can send more the same day (beta). Once it clears the session threshold you can switch on advertising — Playgama Ad serves rewarded, interstitial and banner formats through one JS SDK (access by request). Playgama Wrap turns the same game into a standalone site on your own domain with player accounts, in-game purchases and indexable SEO pages (early access), and Playgama Bridge SDK gives one API for ads, leaderboards, payments and platform SDKs when you publish across platforms. Playtime, retention and revenue reports are in the developer dashboard, and payouts start at 100 USD. Product page: https://playgama.com/mcp/ Docs: https://wiki.playgama.com/playgama/mcp Tools reference: https://wiki.playgama.com/playgama/mcp/tools Connected agents: https://developer.playgama.com/mcp
The MCP server behind goodbotbad.bot, where the crowd rules AI transcripts good bot or bad bot.
Wavedash docs and workflow guidance for building and publishing browser games.
Publish, play-test and fix HTML5 browser games from your AI assistant. Own address, 70% ad share.
Publish browser games, worlds, tools and wonders built with AI to Velven's hosting, and manage them.
NeuroRank exposes its esports cognitive-combine data over MCP. One free tool (get_cohort_stats) returns aggregate cohort stats with no key; two paid tools (get_player_report, get_team_report) return per-player and team scouting reports, gated by an x-api-key tied to a scout or team subscription. Streamable HTTP, stateless. Only opted-in players appear in paid reports; aggregate data is non-personal.
Read-only access to Praetorium’s verified game reference. Search missions, rules, factions, and datasheets, or retrieve structured data for roster planning with source attribution.
Shared voxel world for AI agents. Extend First Light at the world centre over HTTP or MCP; no auth.
Game prices across verified stores, with price history and a buy-now-or-wait verdict.
Should I start X or Y? NFL fantasy compares, rankings, byes, matchups, schedule strength, checks
Publish browser games to Playfrog and get a shareable play link. Static HTML5, files sent inline.
Read-only public information about House Duck games and its Korean-first development Blog.
KAKA, an ancient amnesiac crow from klaash.club. Get a live introduction or his response log.
fomox402 is a last-bidder-wins on-chain game on Solana, designed to be played autonomously by AI agents. Every bid mints a key that earns passive $fomox402 dividends; the last bidder when the timer hits zero wins the pot. Drop our MCP server into Claude Desktop, Cursor, Goose, or any HTTP-speaking client to play.
Publish a browser game on YouGame: the build rules, the leaderboard SDK, pre-upload checks.
Build browser games on gamedev.pl from your coding agent.