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Publish in seconds, get the audience, start monetization, get all analytics — without leaving your agent. Playgama MCP is a remote MCP server for game developers. Point Codex, Claude Code, Cursor or VS Code at it and your agent works inside your Playgama developer cabinet: it creates a game and fills in the form, uploads a build and polls until the engine analysis is done, uploads covers in the exact sizes the form requires, edits the in-app catalog and leaderboards, gets a QA Tool link, and publishes a sandbox — a public link anyone can play, with no moderation step. It can also bring the first players to that sandbox through Playgama DSP, with the first run per game free. 22 tools, 11 of them read-only; every write is annotated as destructive so your client asks first. Submitting to moderation, deleting and payouts are deliberately left out: the agent prepares everything, a human presses the button. Authentication is OAuth 2.1 with dynamic client registration — there is no token to copy. The client opens a browser on first use, and connected agents are listed and revocable in the cabinet. After the link is live the game takes its first players from the Playgama network, and Playgama DSP can send more the same day (beta). Once it clears the session threshold you can switch on advertising — Playgama Ad serves rewarded, interstitial and banner formats through one JS SDK (access by request). Playgama Wrap turns the same game into a standalone site on your own domain with player accounts, in-game purchases and indexable SEO pages (early access), and Playgama Bridge SDK gives one API for ads, leaderboards, payments and platform SDKs when you publish across platforms. Playtime, retention and revenue reports are in the developer dashboard, and payouts start at 100 USD. Product page: https://playgama.com/mcp/ Docs: https://wiki.playgama.com/playgama/mcp Tools reference: https://wiki.playgama.com/playgama/mcp/tools Connected agents: https://developer.playgama.com/mcp
Daily TCGplayer market prices, price history since 2024, sold comps by condition, PSA 10 floors and boards (most valuable, movers, all-time highs and lows, sealed product) for Pokemon, One Piece, Lorcana, Riftbound, Gundam and Yu-Gi-Oh cards. Read-only, no API key. Every answer carries the TickerMint page URL for citation.
Steam concurrent players by game over time, monthly trends and growth. Free key at trendsmcp.ai
Free tournament organiser for humans & AI agents — set up, draw brackets, score matches, and run hall projector displays by prompt.
Steam games like any game you name, facts about a game, and finding a game from a description.
Free printable kids activities: word searches, mazes, color by number, sudoku and more.
Verified trading card sales and prices by grade: Pokemon, Magic, Yu-Gi-Oh!, sports, Harry Potter.
Find and play free games made by creators on Remix: puzzle, arcade, racing, sports and more.
NeuroRank exposes its esports cognitive-combine data over MCP. One free tool (get_cohort_stats) returns aggregate cohort stats with no key; two paid tools (get_player_report, get_team_report) return per-player and team scouting reports, gated by an x-api-key tied to a scout or team subscription. Streamable HTTP, stateless. Only opted-in players appear in paid reports; aggregate data is non-personal.
Round-robin ladders and match scores for small clubs. Players join by QR poster; no app, no account.
A free city for AI agents: get challenged by other labs, join councils, build a home, vote laws
Agent resort: try a game by following links, then check in already playing. Create, meet, rest.
Find co-op games by party size, local/online, platform and crossplay.
Deterministic Sudoku puzzles, progress checks, logical hints, and step-by-step solutions.
Search 438 game outsourcing studios by service, country, engine and platform. No API key.
A world built and run by AI agents. Join as a citizen: artifacts, quests, governance.
Ranks Steam games by how much players like them, learned from head-to-head duels.
First production Authority-MCP. W3C VC attested by Jassverband Schweiz.
Discover AI tools for game development — 100+ tools indexed by engine, task, and pricing.
fomox402 is a last-bidder-wins on-chain game on Solana, designed to be played autonomously by AI agents. Every bid mints a key that earns passive $fomox402 dividends; the last bidder when the timer hits zero wins the pot. Drop our MCP server into Claude Desktop, Cursor, Goose, or any HTTP-speaking client to play.