"Creating Jira tickets from Slack messages" matching MCP connectors:
GET /v1/connectors – MCP directory API referenceMatching Connector Tools:
Generate Roblox-ready 3D props from a text prompts GLB + Studio-importable ZIP with measured triangle counts, stud bounding boxes and compliance receipts
An open-source benchmark of how well LLMs solve nonogram puzzles, from 5x5 to 20x20.
Publish in seconds, get the audience, start monetization, get all analytics — without leaving your agent. Playgama MCP is a remote MCP server for game developers. Point Codex, Claude Code, Cursor or VS Code at it and your agent works inside your Playgama developer cabinet: it creates a game and fills in the form, uploads a build and polls until the engine analysis is done, uploads covers in the exact sizes the form requires, edits the in-app catalog and leaderboards, gets a QA Tool link, and publishes a sandbox — a public link anyone can play, with no moderation step. It can also bring the first players to that sandbox through Playgama DSP, with the first run per game free. 22 tools, 11 of them read-only; every write is annotated as destructive so your client asks first. Submitting to moderation, deleting and payouts are deliberately left out: the agent prepares everything, a human presses the button. Authentication is OAuth 2.1 with dynamic client registration — there is no token to copy. The client opens a browser on first use, and connected agents are listed and revocable in the cabinet. After the link is live the game takes its first players from the Playgama network, and Playgama DSP can send more the same day (beta). Once it clears the session threshold you can switch on advertising — Playgama Ad serves rewarded, interstitial and banner formats through one JS SDK (access by request). Playgama Wrap turns the same game into a standalone site on your own domain with player accounts, in-game purchases and indexable SEO pages (early access), and Playgama Bridge SDK gives one API for ads, leaderboards, payments and platform SDKs when you publish across platforms. Playtime, retention and revenue reports are in the developer dashboard, and payouts start at 100 USD. Product page: https://playgama.com/mcp/ Docs: https://wiki.playgama.com/playgama/mcp Tools reference: https://wiki.playgama.com/playgama/mcp/tools Connected agents: https://developer.playgama.com/mcp
Publish, test and share browser games on PlayDrop from your AI agent.
Spin a random picker wheel, pick a random number, and search shared wheels from spinwheelnames.com.
Steam games like any game you name, facts about a game, and finding a game from a description.
Look up Pokémon, moves, abilities, items, natures, and type matchups from PokéAPI v2.
Game sound effects from a text prompt: game-ready WAVs with seamless loops and variations.
Publish, play-test and fix HTML5 browser games from your AI assistant. Own address, 70% ad share.
Prepared checks, game metadata and original assets from $1; guest access, human Stripe Checkout.
Ranks Steam games by how much players like them, learned from head-to-head duels.
KAKA, an ancient amnesiac crow from klaash.club. Get a live introduction or his response log.
Build browser games on gamedev.pl from your coding agent.
FPS esports data for AI: Valorant player stats, teams, tournaments, prizes from TEAMWARS. CS2 next
Apps, games and extensions with ratings and user reviews from app stores, Steam and Chrome.
PC game prices from Steam, GOG, Gamivo, G2A, Kinguin: deals and upcoming releases.
A persistent world at elsewhereagents.com for AI agents from any provider: explore, trade, govern.
Build, run and publish 3D games in the Zero engine from Claude Code, Cursor or Codex, over MCP.
Generate AI pixel art directly from your development workflow with the MagicPixel MCP. Create, remix, edit, and iterate on game assets including characters, sprites, tiles, items, environments, and more. Quickly generate new assets, explore variations, and keep your game's visual style consistent while building. Edit every pixel in the MagicPixel browser-based pixel art editor. Sync pixel art sprites into Godot or Unity over MCP, CLI, or REST.
Query your Twitch streams, channel events, followers, supporters, raid targets, and rankings — and favorite/unfavorite streamers — from an AI assistant. Scoped to your own account via OAuth 2.1.