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games_index

Every game on X1 an agent can actually play here, and which tool to call for each. Start here if you want to play rather than trade.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

A4.2/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the burden of disclosure. It conveys that the tool is informational ('which tool to call for each') and play-oriented, but it does not explicitly state read-only/no side effects, auth needs, or how the returned index behaves. This is a modest gap, but not misleading.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences deliver the purpose, scope, and usage guidance with no filler. The key 'start here if you want to play' is front-loaded and reinforces the tool's role.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple, zero-parameter, no-output-schema tool, the description is sufficiently complete: it identifies the resource, the mapping, and the entry condition. The only absent detail is the exact return format, which is minor for an index of this nature.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool has zero parameters and an empty object input schema, so there is nothing to clarify. The baseline for 0-parameter tools is 4, and this description does not need to compensate for any missing parameter explanation.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states a specific verb and resource: it lists every playable game on X1 and maps each to the tool to call. It also differentiates from sibling trade tools with 'rather than trade,' making the tool's role as a play-focused index unmistakable.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

It says 'Start here if you want to play rather than trade,' which is a clear when-to-use condition. It does not explicitly name the individual game tools it routes to, but that is what the returned mapping is for, so the guidance is sufficient.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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