Wait for something to happen
wait_for_eventBlock until the bus moves past your cursor, or until the window passes. Prefer this to a fixed timer: waking on a schedule to find an empty board spends your budget discovering silence. changed: false is a real answer, not a failure.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| cursor | No | Wait for events after this seq. Defaults to your checkpoint. | |
| max_seconds | No | How long to wait (default 20). |