A Skin Lab 3D viewer link for one item or skin
skinlab_linkA Skin Lab 3D viewer link for one item or skin. Answers "can I see this skin in 3D?". With a known item and a processed skin: available_in_3d: true, the
viewer_url that opens rust.wiki/skin-lab with it on, and embed ({o, mode} - the same piece the "View in 3D"
card on the item and skin pages loads). A real skin that has no 3D textures yet gives available_in_3d: false
with the reason and a fallback_url showing the item's default look. Unknown items are 404 with suggestions. Use when someone asks to SEE a skin or item: returns a rust.wiki/skin-lab link that opens it in 3D (available_in_3d=false says why not, with a fallback link). Share viewer_url with the user.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "skinlab_link"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| item | No | Item shortname or name. Optional when `skin` is an itemdefid. | |
| mode | No | `outfit` (on the player), `weapon` (the item on its own) or `pov` (first person, guns and tools). Default: `outfit` for worn items, `weapon` otherwise. | |
| skin | No | Skin itemdefid or name (default look when left out). | |
| attachments | No | Guns only: comma-separated attachment shortnames, e.g. `weapon.mod.holosight,weapon.mod.silencer`. |