One server in full
get_serverOne server in full. Everything the server's page shows except the live player names: the full public record (see /servers)
read fresh, plus votes, rating (1-5 average) and rating_count, the last ten detected wipes (newest
first, with the seed/size before and after), last_wipe_at, avg_wipe_cycle_hours across those wipes,
next_wipe_estimate_at (last wipe + average cycle; a guess, not a schedule), next_force_wipe_at (Rust's
monthly forced wipe) and map_preview - null until a RustMaps render exists for the server's seed/size,
otherwise image_url, thumbnail_url, total_monuments, monuments ({type, x, y}), monument_types,
land_percentage and the five biome_* percentages. Offline servers still resolve; unknown ids are 404.
Player-count history is at /servers/{id}/history. Aggregates are cached for five minutes.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| server_id | Yes | The server's numeric id (from `/servers`, or the number in its servers.rustprofit.com/server/{id} URL). |