Value a Steam account's Rust skins
get_inventoryValue a Steam account's Rust skins. Every Rust skin the account holds with quantity, unit price and value (cents), sorted by value, and the
same attributes /skins filters on (collection, creator, item_shortname, item_name, est_supply,
released_year, colors, and flags: limited_time, permanent, marketable, tradable, breakable, glows,
commodity, drop), plus
total_value, item_count, distinct_skins, a categories breakdown with share percentages, the owner's
display name and avatar, and value_history (the current holdings re-priced at each of the last 365 days, in USD
DOLLARS, not cents, at each day's Steam sale price - so its latest point can be below total_value, which is at
current asking prices).
found is false for private or empty inventories; stale is true when Steam was unreachable and the last
stored snapshot was re-priced instead. Takes a 17-digit SteamID64 (use resolve_steam_profile for a profile URL or custom name); the inventory must be public. Served from the stored copy when the inventory was checked in the last 24 hours, otherwise read live from Steam. No key needed: keyless clients share a daily inventory cap; send your own free key (https://rust.wiki/api-keys) as X-API-Key for a private quota.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| steamid | Yes | 17-digit SteamID64 (resolve URLs and vanity names with /players/resolve). |