One building piece: costs, durability, siblings
get_building_pieceOne building piece: costs, durability, siblings. The piece's slug, display_name, grade, health and decay_hours, plus costs (build, repair
and upkeep lists of item_name, amount or min_amount/max_amount, with shortname/icon_url when
the material maps to a catalogue item), durability (up to ten entries each for explosive, melee and
bullet damage: item_name, seconds_taken to destroy, required_items = how many of that weapon/explosive)
and siblings - the same piece at every other grade, Twig to Armored. Cached for one hour.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| slug | Yes | Piece slug from `/building`, e.g. `stone-wall`. |