Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations already declare read-only, idempotent, closed-world, non-destructive, and the description is consistent with all of them while adding behaviour the annotations cannot express: multi-outcode towns return a list of options rather than data, and uncovered areas return the list of covered ones instead of failing. That disambiguation-then-retry behaviour is exactly the operational context an agent needs.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.