play_replay
Read the deterministic public replay after natural terminal.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| id | Yes |
Read the deterministic public replay after natural terminal.
| Name | Required | Description | Default |
|---|---|---|---|
| id | Yes |
Changes observed during successful MCP inspections.
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations already declare readOnlyHint, idempotentHint, destructiveHint=false and openWorldHint=false, so the safety profile is fully covered elsewhere. The description adds only that the replay is 'deterministic' and 'public' and requires a natural terminal state, which is modest extra context but does not explain error behavior or what a missing/expired replay looks like.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
A single short sentence with the action front-loaded and no wasted words. It is arguably too terse rather than bloated, and the trailing 'after natural terminal' clause is obscure but not filler.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a simple one-param read tool with complete annotations and no output schema, the description is minimally viable. It still leaves the id semantics and the sibling-routing question unanswered, which matters given six similarly named play/certification replay and state tools.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
There is one required parameter, id, with 0% schema description coverage, so the description carries the full burden. It never says what the id identifies (a session? an assignment? a game?) or its format, leaving the single parameter semantically opaque.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description has a clear verb (Read) and resource (public replay), and adds qualifiers 'deterministic' and 'after natural terminal'. However, it does not distinguish this tool from nearby siblings like play_state, play_status, public_replays, or certification_replay, and 'natural terminal' is unexplained jargon.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
'after natural terminal' hints at a timing condition, but no alternatives are named and no when-not guidance is given. An agent cannot tell from this text why it would call play_replay instead of play_state or public_replays.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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