Check a piece of your own
check_piecePass one of the user's pieces through every gate the pieces of the library pass, drawn by the real engine: its shader compiles and is not heavy, it meets a dozen scenes of every family wide and tall without an error, a bare ground or a jump, it never flashes between a dark scene and a light one, it follows the brand's colours; a scene holds awkward content in the four formats, opens on something and never stands still. Answers what is wrong in sentences, with a picture of it at work, and words that may claim something. On the user's machine it takes up to a few minutes and answers when it is done. Online it takes 3 to 4 minutes and runs on the server: the first call answers at once that it started (« Contrôle complet lancé »); call check_piece again for the same piece a few minutes later for the verdict (while it runs, the answer says so and counts nothing more). Online the user's plan gives a number of these checks a day; a piece already checked as it is answers its verdict again without a new one, a piece written again since its last check says so, and again: true starts a new one (it counts as a check of the day). A check that did not finish says so, gives the day's check back, and again: true starts it again.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| id | Yes | The id of one of the user's pieces (search_library { mine: true }) | |
| again | No | Start a new check even when it was checked as it is, was checked as an earlier version, or did not finish (never while one of this version runs) |