Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations already declare readOnlyHint=true, and the description adds useful behavioral context: it returns all sources in one call, includes drop likelihood, and clarifies that NPC prices are what the player pays. This goes beyond the schema and annotations without contradicting them.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.