Join a match
join_matchPut a person into a match by first name (or by their personal token from an earlier call). Handles waitlists and level ranges; when the level is outside the range, the organizer is asked to approve.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| code | Yes | The 4-character match code from the link, e.g. kicksma.sh/AB12 → AB12. | |
| name | No | Required unless token is given. | |
| No | Optional. Sends a calendar invite that updates itself. | ||
| level | No | Needed once when the match has a level range and the player has no level yet. | |
| token | No | Personal token of an existing player. |