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Read a texture set and the recipe it was made from

r3_texture_read
Read-onlyIdempotent

Read one texture set: its name, size, tile size, the three map urls, the numbers its render measured, the sets it was edited from, and the full RECIPE (the editable source). The account's own sets, or anyone's public one. To change a set, r3_texture_update makes a new version of it.

Input Schema

NameRequiredDescriptionDefault
setIdYesThe set id (r3_texture_create answers it).

Output Schema

NameRequiredDescriptionDefault
setYes
answerYesThis answer in words: what was done, what R3 measured, decided or refused, and what to do next. The same text as the result's text block. Read it: the fields beside it are the data, this is the guidance.

Schema Changelog

Changes observed during successful MCP inspections.

  1. Added

TDQS

A4.1/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnly, idempotent, openWorld and non-destructive, so the safety profile is covered. The description still adds real context beyond them: the access scope ('the account's own sets, or anyone's public one') and the fact that the response includes render measurements and edit lineage, which no annotation conveys.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Front-loaded verb and resource, then the payload contents, then the alternative tool — a logical ordering with no filler. The middle enumeration is dense but each item is informative rather than repetitive.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

An output schema exists, so return values are already specified and the description needn't restate their format; it nonetheless signals the notable parts (recipe, render numbers, lineage). Access scope and the read/write boundary are covered, leaving only error and pagination behavior unaddressed.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Only one parameter and schema coverage is 100%, so the schema already documents setId including where it originates (r3_texture_create). The description adds no further meaning about the identifier, so the baseline 3 applies.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Specific verb (Read) plus resource (one texture set), with the returned contents enumerated: name, size, tile size, three map urls, render numbers, lineage, and the recipe. It also explicitly names the sibling it is not (r3_texture_update), so the agent can separate read from change without opening a schema.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Clear when-to-use: reading one set you own or any public one, and it routes write intent to r3_texture_update with the reason ('makes a new version of it'). No explicit exclusions (e.g., how to enumerate many sets, or behavior on a missing id), so it falls just short of a 5.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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