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List Mind Arcade games

arcade_games
Read-only

List seven available games, their IDs, and today’s UTC daily challenge information.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

A3.5/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint=true and openWorldHint=false, so the safety profile is covered. The description adds useful behavioral context beyond that: a fixed count of seven games and that challenge data is scoped to today in UTC, which hints at a time-sensitive, non-paginated result. It still doesn't describe the return shape or whether results are cached/static.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

One front-loaded sentence with zero filler. The verb and resource come first, and the returned payload is described in the same breath.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no output schema and no parameters, the description must carry the return-value burden, and it does name the main contents (games, IDs, daily challenge info). It stops short of describing structure or the challenge fields, so an agent knows what it gets but not the shape.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool takes zero parameters, so there is nothing for the description to disambiguate beyond what the schema provides. Baseline 4 applies; no parameter detail is missing.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb ('List') and resource ('games') plus what is returned: IDs and today's UTC daily challenge info. However, it does not differentiate from siblings, and the mention of 'daily challenge information' overlaps conceptually with arcade_challenges, leaving a small ambiguity about which tool owns that data.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No when-to-use guidance and no named alternatives. With ten siblings including arcade_read_game, arcade_challenges, and arcade_rules, an agent gets no signal on when to reach for this listing versus those tools.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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