lolesports_game_details
Returns per-player detail frames for one League of Legends game: level, KDA, gold, creep score, kill participation, damage share, wards, attack damage, ability power, armor, magic resistance, items, rune ids and skill order. Provide game_id from lolesports_event; optionally restrict participant_ids (1 to 10 joined by underscores, from lolesports_game_window metadata). starting_time follows the same ten-second rule as lolesports_game_window.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"game_id": "<game_id>"
},
"name": "lolesports_game_details"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| game_id | Yes | Required game id from lolesports_event games. | |
| starting_time | No | Optional RFC 3339 UTC timestamp with seconds divisible by 10; frames start there. | |
| participant_ids | No | Optional participant ids joined by underscore, for example 1_2_3, to limit player rows; omit for all ten players. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| data | Yes | The tool result payload (shape varies per tool; see each tool's docs resource). |