lolesports_game_window
Returns the live-stats window of one League of Legends game: patch, blue and red team and player metadata (champion, role, summoner name) and about ten seconds of frames with team gold, kills, towers, inhibitors, barons, dragons and per-player level, KDA, creep score and health. Provide game_id from lolesports_event. For a live game omit starting_time for the latest window; for a completed game pass a starting_time inside the game with seconds divisible by 10.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"game_id": "<game_id>"
},
"name": "lolesports_game_window"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| game_id | Yes | Required game id from lolesports_event games. | |
| starting_time | No | Optional RFC 3339 UTC timestamp with seconds divisible by 10 (for example 2026-10-07T10:20:00.000Z); frames start there. Omit for the game's first frames. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| data | Yes | The tool result payload (shape varies per tool; see each tool's docs resource). |