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Crawlora MCP

datasets_playstation_games_facets

Read-only

Facet aggregation over the PlayStation games dataset.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
qNoOptional full-text query over name and publisher, max 256 characters.
pageNoResult page number, 1-based, default 1; page times page_size must not exceed 10000.
sortNoOptional sort order. Allowed values: relevance, rating_desc, reviews_desc, price_asc, price_desc, discount_desc, release_desc, release_asc. Defaults to relevance with q, otherwise reviews_desc (popularity).
facetYesRequired facet to aggregate. Allowed values: publisher, classification, genres, platforms, content_rating_authority, content_descriptors, price_tier, service_branding, region, release_year, run_id, is_free, is_addon, is_tied_to_subscription, coming_soon.
genreNoOptional exact genre filter (e.g. Action, Role Playing Games), max 128 characters.
regionNoOptional exact store region (country code) filter, max 128 characters.
run_idNoOptional exact crawl run-id filter, max 128 characters.
is_freeNoOptional filter for free titles.
on_saleNoOptional filter for titles currently discounted (discount_pct greater than 0).
brandingNoOptional exact subscription/service-branding filter (e.g. PS_PLUS, EA_PLAY, UBISOFT_PLUS), max 128 characters.
is_addonNoOptional filter: true returns add-ons/DLC/currency, false returns games and editions.
platformNoOptional exact platform filter (PS4 or PS5), max 128 characters.
page_sizeNoPage size, default 20, max 100; page times page_size must not exceed 10000.
publisherNoOptional exact publisher filter, max 128 characters.
concept_idNoOptional exact concept id filter (groups all SKUs of a title), max 128 characters.
price_tierNoOptional price-tier filter. Allowed values: free, under_5, 5_to_10, 10_to_20, 20_to_40, 40_to_60, 60_plus.
coming_soonNoOptional filter for pre-release / not-yet-purchasable titles.
np_title_idNoOptional exact np_title_id filter, max 128 characters.
classificationNoOptional exact store classification filter (e.g. FULL_GAME, PREMIUM_EDITION, GAME_BUNDLE, ADD_ON_PACK, VIRTUAL_CURRENCY, LEVEL, OTHER), max 128 characters.
content_ratingNoOptional exact content-rating authority filter (e.g. ESRB, PEGI), max 128 characters.
min_star_countNoOptional minimum number of star ratings, 0 or greater.
max_price_valueNoOptional maximum current price in minor units (e.g. cents), 0 or greater.
min_price_valueNoOptional minimum current price in minor units (e.g. cents), 0 or greater.
min_star_ratingNoOptional minimum average star rating, from 0 through 5.
max_release_yearNoOptional maximum release year, e.g. 2024.
min_discount_pctNoOptional minimum discount percent, from 0 through 100.
min_release_yearNoOptional minimum release year, e.g. 2018.
content_descriptorNoOptional exact content-descriptor filter (e.g. Blood, Violence, In-Game Purchases, Users Interact), max 128 characters.
is_tied_to_subscriptionNoOptional filter for titles included with a subscription (e.g. free with PlayStation Plus), as opposed to outright free.

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
dataYesThe tool result payload (shape varies per tool; see each tool's docs resource).

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

C2.9/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint=true and openWorldHint=true, so the safety profile is covered. Beyond that, the description discloses nothing about behavior, such as what a facet aggregation returns, how filters combine with the facet dimension, or pagination limits (which only appear in the schema).

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

A single, front-loaded sentence with no wasted words. It is efficient, though its extreme brevity borders on under-specification for a 29-parameter aggregation tool.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's complexity (29 parameters, a required facet selector, output schema present), the description is too thin. It omits what facets are available in the response, when to prefer this over search, and how the numerous filters scope the aggregation.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so all 29 parameters (including the required 'facet' enum-like list) are fully documented in the schema. The description adds no additional meaning about the facet parameter or filtering behavior, so the baseline of 3 applies.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states a specific verb and resource ('Facet aggregation over the PlayStation games dataset'), which distinguishes it from the many other dataset facet tools by naming the PlayStation dataset. However, it does not differentiate itself from its own siblings (datasets_playstation_games_search, datasets_playstation_games_item) or explain what 'facet aggregation' yields versus a search.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

There is no guidance on when to use facet aggregation instead of the sibling search or item tools, and no conditions or prerequisites are given. The agent is left to infer the use case entirely.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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