Master the mix to a loudness target
set_master_loudnessPROJECT-SCOPED: this call acts only on the explicit project_id and returns the project identity with its result. Social mastering: the main dialogue is leveled to a steady -20 LUFS (speakers on different mics meet in the middle) BEFORE music/voiceover/sfx are mixed, then the FINAL MIX is normalized to -14 LUFS with a codec-safe -2 dBTP target plus a latency-compensated hard ceiling, on preview AND export. 9:16, 4:5 and 1:1 frames (and portrait sources left at 'source') are mastered BY DEFAULT — no call needed; project_state's mastering shows what applies. enabled=true forces it on any format (the fix for a 16:9 export that sounds quiet on YouTube). enabled=false is the explicit opt-out: the mix ships at its natural, unleveled level — only when the user asks for the original/raw sound.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| enabled | Yes | ||
| project_id | Yes | Required immutable scope for this call. Copy the id from list_projects/open_project/project_state; the active-project pointer is never used to guess. |