Punch in on emphasized words
punch_in_on_emphasisPROJECT-SCOPED: this call acts only on the explicit project_id and returns the project identity with its result. ONLY when the user explicitly asked for punch-ins on stressed / important spoken words. Not a default pass, not 'make it high-retention', not a talking-head finish. Writes a sparse, timeline-distributed motion pass on vocally STRESSED words that survive the current cut (stress from the audio, times from real word timestamps). Prefer zero or one hard punch over a sprinkle. Omit count to keep density sparse; omit strength to keep magnitude small. Face targets are used when detected. If you cannot name why a word deserves a camera bump, do not call this — hold the frame or use one add_zoom(mode='ease') on the actual turn.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| count | No | ||
| strength | No | ||
| project_id | Yes | Required immutable scope for this call. Copy the id from list_projects/open_project/project_state; the active-project pointer is never used to guess. |