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Move sfx

move_sfx

PROJECT-SCOPED: this call acts only on the explicit project_id and returns the project identity with its result. Retime an existing sound effect — 'the whoosh is too early'. Keeps which sound and how loud. id from get_edl. at means what it means in add_sfx: where a library recording HITS (get_edl's sfx at is where its file starts, earlier by its peak), where any other sound starts.

Input Schema

NameRequiredDescriptionDefault
atYes
idYes
project_idYesRequired immutable scope for this call. Copy the id from list_projects/open_project/project_state; the active-project pointer is never used to guess.

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

A4.3/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already mark this as non-read-only, non-destructive, non-idempotent. The description adds meaningful context beyond them: PROJECT-SCOPED to the explicit project_id, returns the project identity with its result, and preserves the sound identity and loudness (only timing changes). It omits permissions/rate-limit behavior but adds real behavioral value.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Front-loads the PROJECT-SCOPED constraint and the core action before detail. The final sentence defining `at` is dense and convoluted but every sentence carries information rather than filler.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a 3-param mutation tool with no output schema, it covers scope, the id source, the `at` semantics, and what is returned (project identity). Nothing critical is missing, though a note on non-idempotency or repeat-call behavior would round it out.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is only 33% (project_id documented), so the description must compensate, and it does: `id` is sourced from get_edl and `at` is explained at length via add_sfx's hit-vs-start distinction. Only minor gaps remain (no numeric format/unit hints for `at`).

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb+resource ('Retime an existing sound effect') and immediately anchors it with a concrete example ('the whoosh is too early'). The clause 'Keeps which sound and how loud' scopes it precisely against add_sfx/remove_sfx, so an agent can distinguish it without opening a schema.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Gives clear context: use it to retime an *existing* sfx, and it points to get_edl as the source of `id`. It references add_sfx to explain the `at` semantics, but never names an explicit when-not or a preferred alternative, so guidance is clear but lacks exclusions.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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