Add element
add_elementPROJECT-SCOPED: this call acts only on the explicit project_id and returns the project identity with its result. A procedural element or a light device, one family verb. light_dissolve (the figure turns to light, embers off its edge), light_trail, light_rim; embers/sparks/dust/confetti/snow/fireworks (emit edge|point|box|frame; at = burst times); lightning (box = from x0,y0 to x1,y1; at = strikes); doodles arrow/underline/circle/scribble/burst/star/check/cross/bracket/spiral; orbit (text on a ring); shapes; pictogram (from pose); sprites (images). attach rides it on the world ('head', 'hand.index_tip', 'track:tr1', or words like 'round his head'). Light composites as light; nothing here adds a sound or a zoom.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | No | ||
| y | No | ||
| at | No | ||
| id | No | ||
| box | No | ||
| end | No | ||
| emit | No | ||
| kind | Yes | ||
| text | No | ||
| count | No | ||
| start | Yes | ||
| style | No | ||
| attach | No | ||
| colour | No | ||
| images | No | ||
| palette | No | ||
| intensity | No | ||
| project_id | Yes | Required immutable scope for this call. Copy the id from list_projects/open_project/project_state; the active-project pointer is never used to guess. | |
| dissolve_embers | No |