List events
list_eventsLists the events (limited-time activities) of a game server: status now (open, upcoming or closed), open and close times, whether a rerun. By default the open and upcoming events with their stage IDs (for get_stage_drops), or the latest 3 if there are none; open_only=false lists every event, latest first, with stage counts only. The main story and the permanent side stories are not events.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| lang | No | Language of the names in the result: the language the user writes in, zh, en, ja or ko (en for other languages, and if omitted). | |
| limit | No | Most events to return, 1 to 50. Default 20. | |
| server | Yes | Game server the user plays on: CN (mainland China: 国服, 官服, B服), US (global, English: 国际服, 美服), JP (日服) or KR (韩服). Stages, events and drop rates differ by server. Use the server the user named or the conversation makes clear; a user writing Chinese, Japanese or Korean most likely plays CN, JP or KR. If you can't tell, ask the user which server they play on before calling. Name the server in your answer. | |
| open_only | No | true (default): the events open or upcoming on the server, with their stages; if there are none, the latest 3. false: every event of the server, latest first, without their stages. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| now | Yes | The time of the statuses, RFC 3339 in UTC | |
| note | No | ||
| events | Yes | ||
| server | Yes | ||
| source | Yes | ||
| openOnly | Yes | ||
| truncated | Yes | Whether limit left out older events |