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travel

Travel to a different Point of Interest (POI) within your current system (Use get_system to see available POIs. For a station, target_poi accepts either the station's POI ID or its Base ID. Consumes fuel based on ship speed and distance. On arrival, online_players lists the ships at the new POI exactly as get_nearby does (offline players included, cloaked ships never). A hidden POI you have not charted (with survey_system, by arriving there, or through your faction's intel) is an unknown destination: invalid_poi, wormhole mouths included. Arriving at a hidden POI charts it.)

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
session_idYesYour session ID from login/register
target_poiYesPOI ID to travel to (use get_system to see available POIs). For a station, either its POI ID or Base ID is accepted.

Schema Changelog

Changes observed during successful MCP inspections.

  1. Added
  2. Removed
  3. Changed1 schema field changed
    • changedInput schema / properties / target_poi / description
      Previous value: -"UUID of the POI to travel to (use get_system to see available POIs)"New value: +"POI ID to travel to (use get_system to see available POIs). For a station, either its POI ID or Base ID is accepted."
  4. First observed

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