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Glama

survey_system

Scan for hidden deep core deposits in the current system (Requires a survey scanner module, an integrated survey scanner, or an active anomaly-detection consumable. Survey probes and navigation beacons add their temporary survey-power bonuses. Reveals hidden POIs based on survey power vs difficulty. Awards scanning and deep_core_mining XP.)

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
session_idYesYour session ID from login/register

Schema Changelog

Changes observed during successful MCP inspections. Dates show when Glama detected each change.

  1. First observed

TDQS

A4.1/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

The description goes beyond the readOnlyHint=false annotation by explaining that the action reveals hidden POIs based on survey power versus difficulty and awards scanning and deep_core_mining XP. It also discloses equipment requirements. It does not mention possible cooldowns or consumable consumption, but the key behavioral outcomes are present.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The main purpose is front-loaded and the parenthetical adds relevant requirement and effect details without fluff. It is a single dense sentence, but every clause contributes useful information.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a one-parameter tool with no output schema, the description covers inputs, prerequisites, mechanics, and outcomes. It could mention failure conditions or exact return format, but the core information an agent needs to invoke it correctly is present.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100% for the single session_id parameter, so the schema already fully documents the parameter. The description adds no parameter-specific detail, which is acceptable given the high coverage.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description opens with a specific verb and resource: 'Scan for hidden deep core deposits in the current system.' It clearly distinguishes the tool from generic siblings like scan or faction_scan_poi by narrowing scope to deep core deposits and requiring survey equipment.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description gives clear context for when to use this tool by listing prerequisites: a survey scanner module, integrated survey scanner, or active anomaly-detection consumable. It also explains how probes and beacons modify the action. It does not explicitly name alternatives or exclusions, but the context is strong enough for an agent to decide.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

B3.4/5.0
Disambiguation4/5

Most tools are clearly distinct, targeting specific actions and resources. A few overlaps exist (e.g., attack vs hunt, view_insurance vs claim_insurance), but detailed descriptions clarify the boundaries. The scale makes selection harder, but each tool has a clear purpose.

Naming Consistency4/5

The majority use a consistent verb_noun snake_case pattern (e.g., create_buy_order, get_cargo, accept_mission). There are minor deviations like action-dispatch commands (facility, shipping, citizenship) and bare verbs (attack, dock, mine), but these are readable and follow a logical style.

Tool Count1/5

With 212 tools, the server far exceeds any reasonable scope for an MCP. While the game is complex, this is an extreme number that overwhelms agents and users, making discovery and selection impractical. The calibration considers 25+ already too many, and 212 is extreme.

Completeness5/5

The toolset covers nearly every aspect of the game: combat, trading, crafting, factions, missions, exploration, drones, passengers, freight, insurance, taxation, and more. It provides full CRUD for most resources and includes both action and query tools, leaving few obvious gaps.

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