refuel
Refuel your ship or transfer fuel to another ship (Four modes: (1) target=fleet shows fleet fuel status (all members' fuel levels and fuel/jump). (2) target= transfers fuel to a target ship at the same POI (requires an operational Refueling Pump). Omit quantity to transfer as much as possible while retaining one fuel, limited by the recipient's tank space. (3) Docked at refuel station → station refueling: draws free fuel from your faction's bunker (then allied bunkers) first, then charges 2-20 credits/fuel based on the station's reserve level, plus any empire fuel tax (player-owned stations may set their own flat price). (4) Otherwise → fuel cells from cargo. Auto-selects cheapest fuel cell unless item_id specified. Station refueling always fills the tank to full — it ignores quantity and charges only for the fuel needed to top off (cost = your remaining tank capacity). For fuel cells, quantity sets how many cells to burn and defaults to 1. Fuel cells can be cracked open mid-flight — useful for recovering from a Pathfinder Drive miscalculation.)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| target | No | Player ID or username at the same real POI to receive fuel, or 'fleet' for read-only fleet fuel status. Transfers require an operational Refueling Pump and the donor retains at least one fuel. | |
| item_id | No | Specific fuel cell type to use (e.g. fuel_cell, fuel_cell_premium, fuel_cell_military). Auto-selects cheapest if omitted. | |
| quantity | No | Number of fuel cells to burn or fuel units to transfer. Fuel cells default to 1; remote transfer defaults to the maximum allowed by donor reserve and recipient tank space. Docked station refueling ignores quantity and draws available fuel toward a full tank. | |
| session_id | Yes | Your session ID from login/register |