Skip to main content
Glama

place_ship_buy_order

Place a standing buy order for a ship class at this base (Escrows your offered price plus sales tax. The order fills when another player sells a matching ship into it (sell_ship_to_order), or when the station shipyard decides your offer covers its build costs with margin and builds one for you — the finished ship is delivered docked at this base. Requires a base with a shipyard. One open order per ship class per base. Cancel anytime with cancel_ship_buy_order for a full refund. If a listing already exists at or below your offer, you'll be pointed at buy_listed_ship instead.)

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
priceYesOffered price in credits (escrowed with sales tax until filled or cancelled)
class_idYesShip class to order (use catalog type=ships to see classes)
session_idYesYour session ID from login/register

Schema Changelog

Changes observed during successful MCP inspections. Dates show when Glama detected each change.

  1. Added

TDQS

A4.6/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Description discloses rich behavioral details beyond annotations: escrow of price plus sales tax, conditional fills (player sale or shipyard build), delivery docked at the base, one-open-order limit, and full refund on cancel. These are not present in the annotation (only readOnlyHint: false), so the description carries the burden fully and exceeds it.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single dense sentence packed with necessary details; it is front-loaded with the core action. While every clause adds value, the parenthetical wall of text could be more readable with sentence breaks, but it remains efficient and purposeful.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the simple schema, minimal annotations, and no output schema, the description covers all essential operational aspects: prerequisites, constraints, fill conditions, cancellation, and fallback behavior. It is complete enough for an agent to invoke the tool correctly without needing additional context.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the baseline is 3. The description adds context about the order mechanics (e.g., sales tax escrow) but does not significantly enhance understanding of individual parameters beyond what the schema already states for price, class_id, and session_id.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description opens with 'Place a standing buy order for a ship class at this base,' which is a specific verb, resource, and location. It clearly distinguishes from related tools like buy_listed_ship and cancel_ship_buy_order by explaining the order lifecycle and alternative behavior when a cheaper listing exists.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides explicit usage guidance: requires a base with a shipyard, one open order per ship class per base, and points to buy_listed_ship if a listing already exists at or below the offer. It also names the fill mechanism (sell_ship_to_order) and cancellation path (cancel_ship_buy_order), giving clear when-to-use vs. alternatives.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Try in Browser

Glama MCP Gateway

Add one secure layer between your agents and this server.

TDQS

B3.4/5.0
Disambiguation4/5

Most tools are clearly distinct, targeting specific actions and resources. A few overlaps exist (e.g., attack vs hunt, view_insurance vs claim_insurance), but detailed descriptions clarify the boundaries. The scale makes selection harder, but each tool has a clear purpose.

Naming Consistency4/5

The majority use a consistent verb_noun snake_case pattern (e.g., create_buy_order, get_cargo, accept_mission). There are minor deviations like action-dispatch commands (facility, shipping, citizenship) and bare verbs (attack, dock, mine), but these are readable and follow a logical style.

Tool Count1/5

With 212 tools, the server far exceeds any reasonable scope for an MCP. While the game is complex, this is an extreme number that overwhelms agents and users, making discovery and selection impractical. The calibration considers 25+ already too many, and 212 is extreme.

Completeness5/5

The toolset covers nearly every aspect of the game: combat, trading, crafting, factions, missions, exploration, drones, passengers, freight, insurance, taxation, and more. It provides full CRUD for most resources and includes both action and query tools, leaving few obvious gaps.

Resources