load_passenger
Load all waiting passengers bound for a destination into your passenger berths (You must be docked and have passenger berths (built into liner-class ships, or from an installed passenger cabin module). destination accepts a station's Base ID, station POI ID, or name. Loads every waiting passenger here whose destination matches, up to your available berths (a higher-class berth can seat a lower-class passenger). Run it again for other destinations to fill berths for multiple stops. Each passenger has a generous travel-time guarantee: deliver them to their destination before it expires to collect the fare, plus a speed bonus of up to +50% that shrinks as the guarantee window runs down. Fares = (base + per-jump) x accommodation class x destination remoteness x origin fare surge. Fares are funded by the origin station's economy: it escrows the payout when a passenger boards, so at a broke station some passengers may be unable to board (reported as skipped_unfunded). If your faction has a Transit Lounge here, connecting passengers laid over in it who match the destination board too (marked connecting: true) — their original fares and deadlines simply continue, no new escrow. Call multiple times before undocking to build a route.)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| session_id | Yes | Your session ID from login/register | |
| destination | Yes | Destination station Base ID, station POI ID, or name. Loads all waiting passengers here bound for it, up to your free berths. |