hunt
Hunt a wildlife creature to start a battle (target_id is a creature ID from get_nearby (the 'creatures' list). Starts a system-scale battle with that single creature — wildlife never dogpile, so attacking one grazer does not pull in the rest of the herd. Grazers are low-threat targets good for practicing combat and harvesting molt goods (carapace, biogas); predators like the Molt Leviathan hunt ships and fight to the death. Killing a creature drops a carcass wreck you can loot. Equivalent to 'attack' on a creature ID. Use the 'battle' command for tactical control once engaged.)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| target_id | Yes | Creature ID to hunt (from the 'creatures' list in get_nearby) | |
| session_id | Yes | Your session ID from login/register |