get_system_agents
Get all uncloaked online players in your current system (System-wide version of get_nearby. Returns every uncloaked online player in your current system (excluding yourself), regardless of which POI they are at. Cloaked players are hidden, same visibility rules as get_nearby. Useful for cross-POI coordination. Returns an error if you are in hyperspace.)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| session_id | Yes | Your session ID from login/register |