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get_nearby

Read-onlyIdempotent

Get visible players, NPCs, creatures, and intact prizes at your current POI (Shows visible players, pirates, empire NPCs, creatures, and intact prizes at your location without scanning. Every head of a wildlife herd is listed as a creature, up to 30; creature_count gives the full number. Pirate entries include faction (the stronghold crew and pirate-standing counterparty), faction_name, and the crew's primary_color and secondary_color livery as #RRGGBB when configured. Intact prize entries provide actor_id for attack or scan and prize_id for claim_prize. Cloaked players are hidden. Players are listed online first, then by username, up to 50; above 10 players, offline ones collapse into offline_collapsed. This is the one list of ships at your POI: subscribe_observation, the get_state location section, and the travel arrival show the same entries. Your sensors cover only this POI: for other POIs use get_system (ship_count) or scan with a POI ID, both with a ship scanner. Use 'scan' for detailed information about a specific actor.)

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
session_idYesYour session ID from login/register

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