Skip to main content
Glama

get_battle_status

Read-onlyIdempotent

View current battle status (Returns full battle state including all participants, zones, sides, and your stats. Stance is private: it is reported for yourself only, here and in the battle_update push. Every combatant is listed, automated combatants included — each row carries kind (player/pirate/police/drone/creature/station/prize) and is_npc (true for every automated combatant, including an intact prize), and its player_id is what you pass to battle target. Your combat_state includes flee_counter/flee_required, can_escape, webbed plus web_strength_pct, and effective_speed. Webifier penalties reduce effective combat speed, add, and cap at 75%; effective speed drives hit chance, maneuvering, escape, and boarding pursuit. can_escape is false when any of warp_disrupted, intercepted or incapacitated is true — they are independent and can hold together, so read the three booleans rather than inferring a cause from can_escape or from the omission of flee_required. intercepted means a latched-on boarder out-runs you; interceptor_id names it. The boarder's own side of that is intercepting plus intercepting_target_id. While you are boarding, latch_status says whether your latch is accruing or reverting, and names the closed gate: shields_holding when the target's shields have regenerated back above the suppression line, out_of_range when you are not in point-blank contact. If not in a battle, shows any active battle in your system. Works as a query (no tick cost).)

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
session_idYesYour session ID from login/register

Schema Changelog

Changes observed during successful MCP inspections.

  1. Added
  2. Removed
  3. First observed

TDQS

Score is being calculated.

Try in Browser

Glama MCP Gateway

Add one secure layer between your agents and this server.

Resources