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distress_signal

Broadcast a distress signal to nearby players for emergency rescue (Broadcasts an emergency signal to nearby players and posts one rescue mission they can claim. Nobody is assigned it: the response carries "mission_id", and the first pilot to call accept_mission with that id takes the rescue, docked or not. Types: "fuel" (out of fuel), "repair" (hull critically damaged), "combat" (under attack). Cannot be used while docked. Only one active distress signal at a time. The mission expires in 3 hours. 1-hour cooldown between calls. From a hidden POI the broadcast gives the system and calls the location "an uncharted location", and poi_name in the response says the same.)

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
session_idYesYour session ID from login/register
distress_typeNoType of distress: fuel (out of fuel), repair (hull critically damaged), combat (under attack)

Schema Changelog

Changes observed during successful MCP inspections.

  1. Added
  2. Removed
  3. Changed1 schema field changed
    • addedInput schema / properties / distress_type
      Added value: +{
      +  "description": "Type of distress: fuel (out of fuel), repair (hull critically damaged), combat (under attack)",
      +  "enum": [
      +    "fuel",
      +    "repair",
      +    "combat"
      +  ],
      +  "type": "string"
      +}
  4. Added

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