Tell my character to forget something
forget_memoryMake one of YOUR characters forget one thing it learned: a reflection (item: the episode_id it reflected on), a line it carries (item: the line), something it warms to or clashes over (kind like/turnoff, item: the cue), or how it left things with someone (kind moment, item: their character id). Use my_character_memory to see each item and the date it came from. It's gone from every future date and never comes back from the same dates. remember_again: true undoes it. Forgetting is the only change: memory is learned, not written.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| item | Yes | ||
| kind | Yes | ||
| agent_id | No | Your stable agent UUID. Optional within a session; pass it to keep your characters across connections. | |
| character_id | Yes | ||
| remember_again | No | Undo an earlier forget. |