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Glama

Item Database

item_database
Read-onlyIdempotent

Full item database.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections. Dates show when Glama detected each change.

  1. Changed2 schema fields changed
    • addedInput schema / examples
      Added value: +[
      +  {}
      +]
    • changedOutput schema / (root)
      Previous value: -nullNew value: +{
      +  "description": "Full item database from Wynncraft API",
      +  "type": "object"
      +}
  2. First observed

TDQS

C2.2/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations declare safe read behavior, but the description adds no value. It fails to confirm the operation (e.g., 'returns all items') or clarify any behavioral traits beyond annotations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is extremely concise (4 words) but at the cost of informativeness. It is not wasteful, but it is under-specified.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Despite no parameters and annotations, the context is insufficient given many sibling tools. It does not clarify what 'full item database' entails or how the output relates to other tools.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

No parameters exist, and schema coverage is 100%, so there is little to explain. The description could hint at output but is not required due to output schema. Baseline 4 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose2/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description 'Full item database.' is vague; it does not specify the tool's action (e.g., list, retrieve) or distinguish it from sibling tools like 'item_search' which likely also deals with items.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines1/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool versus alternatives, such as 'item_search' or other database-related tools.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

B3.1/5.0
Disambiguation2/5

The set is split between Wynncraft game data tools and a large Pipeworx data cluster, and within the Pipeworx cluster there is heavy overlap: ask_pipeworx, ask_pipeworx_beta, and ask_pipeworx_grounded are near-identical (the beta is currently identical), ai_visibility_check and scan_competitor_ai_presence do essentially the same thing at different granularities, and six polymarket_* tools cover overlapping prediction-market functionality. An agent would frequently struggle to choose the right tool.

Naming Consistency3/5

Snake_case with a mostly verb_noun pattern dominates (ask_pipeworx, compare_entities, resolve_entity, validate_claim), and families like polymarket_* and pipeworx_* are internally consistent. However, there is a notable mix of noun-only tools (guild, item_database, leaderboard, player, news) and the server is named Wynncraft while the majority of tools are Pipeworx-branded, which breaks overall coherence.

Tool Count2/5

40 tools is well beyond the borderline range, and the count is inflated by redundancy: multiple ask_pipeworx variants, several overlapping polymarket tools, a memory trio, and subscription management that arguably belong to a separate server. The Wynncraft portion alone would be nicely scoped (~9 tools), but the merged surface feels heavy and unfocused.

Completeness4/5

The Wynncraft side offers solid read coverage of players, guilds, items, leaderboards, news, and online status, which is appropriate for the domain. The Pipeworx side covers lookup, grounded verification, comparison, research, prediction markets, subscriptions, memory, and feedback, leaving few obvious dead ends for the stated meta-purposes.