Skip to main content
Glama

Player Stats

player_stats
Read-onlyIdempotent

User stats for a game.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
appidYes
steamidYes

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
playerstatsNo

TDQS

D1.8/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint=true and openWorldHint=true, so the safety profile is covered. However, the description adds nothing about rate limits, required auth, or what data is returned; it's a bare statement with no behavioral context beyond what annotations already provide.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness2/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single short sentence, but it doesn't earn its place as it provides minimal information. This is under-specification, not effective conciseness, since the sentence adds little value beyond the tool name.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Even though an output schema exists, the description fails to orient the agent about what 'stats' means, how it differs from similar tools, and what the expected use case is. For a 2-parameter tool within a rich sibling set, this is incomplete and would require the agent to guess or explore.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0%, so the description carries the full burden for explaining steamid and appid. It only says 'for a game,' which weakly hints that appid is the game identifier, but neither parameter is explained beyond its name, leaving unclear semantics.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose2/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description 'User stats for a game' is a noun phrase that essentially restates the title 'Player Stats' with synonyms. It lacks a specific verb and doesn't specify what kind of stats are included, making it hard to distinguish from sibling tools like player_achievements or player_summaries.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines1/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

There is no guidance on when to use this tool versus alternatives. The description does not mention any context, prerequisites, or exclusions, leaving the agent to guess which player-related tool fits the query.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Try in Browser

Glama MCP Gateway

Add one secure layer between your agents and this server.

TDQS

C2.9/5.0
Disambiguation2/5

Many tools overlap significantly: ask_pipeworx, ask_pipeworx_beta, and ask_pipeworx_grounded are near-identical variants, while deep_research, discover_tools, and suggest_questions all serve meta/onboarding purposes. The Steam-specific tools are distinct, but they are drowned out by a large unrelated set (Polymarket, Pipeworx, npm scanning) that makes selection confusing.

Naming Consistency2/5

Tool names follow no single convention: some are verb_noun (resolve_vanity_url, generate_llms_txt), some are noun-only (app_details, player_stats), and others use domain prefixes inconsistently (polymarket_arbitrage, ask_pipeworx_grounded, deep_research). The mix of descriptive and vague names (process, run, execute) adds to the inconsistency.

Tool Count2/5

At 45 tools, the server is heavily overloaded, especially for a server named 'Steam' where only about a third of the tools actually relate to Steam. The rest belong to Pipeworx, Polymarket, and other unrelated domains, making the scope unclear and the tool count far too large for a focused purpose.

Completeness3/5

For the Steam domain, the server covers a reasonable range: app details/news, player counts, friends, owned games, achievements, stats, bans, levels, and summaries. However, notable gaps exist such as store search, reviews, wishlist, or any user inventory/trading features. The non-Steam tools add breadth but do not address these missing Steam operations.