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Current Player Count

current_player_count
Read-onlyIdempotent

Current concurrent players.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
appidYes

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
responseNo

TDQS

D1.7/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint=true, openWorldHint=true, idempotentHint=true, and destructiveHint=false. However, the description adds no behavioral context beyond that, such as what 'current' means, whether it is real-time, or what the response structure looks like. It contributes nothing beyond the annotations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness2/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is extremely short, but it is under-specified. It is a fragment, not a sentence, and provides minimal information. While it is concise, the brevity is harmful because it obscures essential details.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Even though there is an output schema and annotations, the description lacks any context about what 'current concurrent players' means, how to interpret the appid, or any retrieval behavior. For a simple tool, it might be enough, but the absence of parameter explanation and usage guidance makes it incomplete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters1/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The description does not explain the 'appid' parameter at all. Schema description coverage is 0%, so the description must compensate, but it fails. An agent cannot infer that appid refers to a game/application ID or how it affects the returned player count.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose2/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description 'Current concurrent players' is a noun phrase that essentially restates the title 'Current Player Count'. It lacks a verb and does not explicitly state what the tool does (e.g., retrieve, fetch). It gives a vague idea but doesn't distinguish from sibling tools like 'app_details' or 'player_stats'.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines1/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

There is no guidance on when to use this tool versus alternatives. It does not mention any use cases, exclusions, or related tools. The sibling list is large, but the description provides no context for selection.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

C2.9/5.0
Disambiguation2/5

Many tools overlap significantly: ask_pipeworx, ask_pipeworx_beta, and ask_pipeworx_grounded are near-identical variants, while deep_research, discover_tools, and suggest_questions all serve meta/onboarding purposes. The Steam-specific tools are distinct, but they are drowned out by a large unrelated set (Polymarket, Pipeworx, npm scanning) that makes selection confusing.

Naming Consistency2/5

Tool names follow no single convention: some are verb_noun (resolve_vanity_url, generate_llms_txt), some are noun-only (app_details, player_stats), and others use domain prefixes inconsistently (polymarket_arbitrage, ask_pipeworx_grounded, deep_research). The mix of descriptive and vague names (process, run, execute) adds to the inconsistency.

Tool Count2/5

At 45 tools, the server is heavily overloaded, especially for a server named 'Steam' where only about a third of the tools actually relate to Steam. The rest belong to Pipeworx, Polymarket, and other unrelated domains, making the scope unclear and the tool count far too large for a focused purpose.

Completeness3/5

For the Steam domain, the server covers a reasonable range: app details/news, player counts, friends, owned games, achievements, stats, bans, levels, and summaries. However, notable gaps exist such as store search, reviews, wishlist, or any user inventory/trading features. The non-Steam tools add breadth but do not address these missing Steam operations.