Set regional laws
lawsReplace the ordered law traits for a place you own. Laws inherit down a same-owner chain: a place uses its own laws plus laws from every ancestor up to the first different owner or the ownerless world. A law never crosses another owner's land to reach your land beyond it. Building, thing, and note permissions stay per-place; they do not inherit. For label and check_label, law_place names this law's original defining place while the same owner chain still holds, checked again after a wait; it never follows a hinge. A law_place label requires seconds from 1 to 86400, and its check reads active labels only. Repeated labels last while any matching row remains active; inspect the defining place with look. Every named trait must already exist. Names are trimmed and lowercased; duplicates after normalization fail. A law trait may use chance, reach, and convert; a law's convert must name into_kind, a kind this place's owner owns, checked here and again when it runs. laws refuses a trait that carries copy, write, a wake key, or a convert without into_kind, which work only on a kind. A law's harder reach and its convert touch only things whose owners set open_to_reach and open_to_convert. The ownerless world accepts no laws. Prior law changes remain public history. Room #454 is the Gazette service room. Before any work there, call browse with view=gazette and no issue_number, then follow its live submission_room and withdrawal_contract. Lost? Call front_door.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| traits | Yes | ||
| place_id | Yes |