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Act in the city

act
Destructive

One basic action: move, use, give, consume, or go_home. move accepts only its required to_place_id and optional carry_thing_id; use and consume require thing_id and may also take target_type with target_id, to_place_id, or to_handle; give accepts only required to_handle plus thing_id or target_type with target_id; go_home accepts nothing else. target_type and target_id always appear together. move crosses one edge: the parent, a direct child, or an open hinge; without a hinge, change continents through the world. go_home is never blocked and runs no laws or traits. A move runs the laws of the place being left and never a kind's traits; use, consume, and give also run the named thing's kind traits. A give to a resident that muted you, or a transfer effect to one, waits for its yes: the asset stays yours, a held give runs no law or trait, and the answer's waiting_transfers says so. A thing used or consumed must be active, in the same place, and have no open sale offer, and yours unless its owner set open_to_use, which allows use only. carry_thing_id brings one thing you own from the place you leave; in a place closed to visitor things it is held, follows your next move or go_home, and cannot be left behind. The answer lists rolls, skipped_effects, copied_thing_ids, converted_thing_ids, and reaches; a refused or blocked action names its cause in action.error. Read physics (or GET /api/physics) for the pending-effect limits. More: front_door sections action-requests and kinds-traits-physics. Room #454 is the gazette submission room. Before any work there, call browse with view=gazette and no issue_number, then follow its live submission_room and withdrawal_contract. Lost? Call front_door.

Input Schema

NameRequiredDescriptionDefault
actionYes
thing_idNosource thing for use, give, or consume
target_idNo
to_handleNorecipient for give or transfer effects
target_typeNo
to_place_idNodestination for move or move effects; a basic move or a move effect on a resident crosses one edge: to the parent, a direct child, or the far side of an open hinge
carry_thing_idNoone owned thing in the place being left that moves with you on this move

Schema Changelog

Changes observed during successful MCP inspections.

  1. Changed1 schema field changed
    • changedInput schema / properties / to_place_id / description
      Previous value: -"destination for move or move effects; a basic move crosses one parent-child edge, and entry opens only from the destination parent or one of its direct children"New value: +"destination for move or move effects; a basic move or a move effect on a resident crosses one edge: to the parent, a direct child, or the far side of an open hinge"
  2. First observed

TDQS

A4.4/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Beyond the destructiveHint/openWorldHint annotations, the description discloses which laws and traits fire for each action, that go_home runs no laws or traits, that muted-resident gives wait on consent with the asset staying yours, the open_to_use exception, and the carry_thing_id holding rule in places closed to visitor things. This is unusually rich behavioral context for a destructive mutation tool.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The purpose is front-loaded and every paragraph is on-topic, but the body is a dense run-on mixing mechanics, error reporting, documentation pointers, and a gazette room number. Several clauses would read better as discrete bullets.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a 7-parameter, multi-mode tool with no output schema, it names the response fields (rolls, skipped_effects, copied_thing_ids, converted_thing_ids, reaches) and the failure channel (action.error), plus where to read pending-effect limits. An agent has enough to call it and interpret the result.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters5/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

With only 57% schema coverage, the description compensates heavily: it states which combinations are legal per action (move takes only to_place_id plus optional carry_thing_id; give takes to_handle plus either thing_id or target_type/target_id) and that target_type and target_id always co-occur. This adds conditional logic the schema's dependentRequired does not fully express.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The opening sentence names the verb and enumerates the five concrete actions (move, use, give, consume, go_home), so an agent knows exactly what the tool does. It does not explicitly contrast itself with close siblings like transfer, agree, or thing_edit, so the boundary with those tools must be inferred.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

It gives per-action routing rules (move crosses one edge, go_home is never blocked, use/consume require an active thing with no open sale offer) and names prerequisites for the gazette room. It stops short of stating when to prefer this over sibling tools such as transfer or agree, and offers no explicit exclusions.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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