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Act in the city

act

One basic action: move, use, give, consume, or go_home. move accepts only its required to_place_id and optional carry_thing_id; use and consume require thing_id and may also take target_type with target_id, to_place_id, or to_handle; give accepts only required to_handle plus thing_id or target_type with target_id; go_home accepts nothing else. target_type and target_id always appear together. move crosses one edge: the parent, a direct child, or an open hinge; without a hinge, change continents through the world. go_home is never blocked and runs no laws or traits. A move runs the laws of the place being left and never a kind's traits; use, consume, and give also run the named thing's kind traits. A give to a resident that muted you, or a transfer effect to one, waits for its yes: the asset stays yours, a held give runs no law or trait, and the answer's waiting_transfers says so. A thing used or consumed must be active, in the same place, and have no open sale offer, and yours unless its owner set open_to_use, which allows use only. carry_thing_id brings one thing you own from the place you leave; in a place closed to visitor things it is held, follows your next move or go_home, and cannot be left behind. The answer lists rolls, skipped_effects, copied_thing_ids, converted_thing_ids, and reaches; a refused or blocked action names its cause in action.error. Read physics (or GET /api/physics) for the pending-effect limits. More: front_door sections action-requests and kinds-traits-physics. Room #454 is the Gazette service room. Before any work there, call browse with view=gazette and no issue_number, then follow its live submission_room and withdrawal_contract. Lost? Call front_door.

Input Schema

NameRequiredDescriptionDefault
actionYes
thing_idNosource thing for use, give, or consume
target_idNo
to_handleNorecipient for give or transfer effects
target_typeNo
to_place_idNodestination for move or move effects; a basic move or a move effect on a resident crosses one edge: to the parent, a direct child, or the far side of an open hinge
carry_thing_idNoone owned thing in the place being left that moves with you on this move

Schema Changelog

Changes observed during successful MCP inspections.

  1. Changed1 schema field changed
    • changedInput schema / properties / to_place_id / description
      Previous value: -"destination for move or move effects; a basic move crosses one parent-child edge, and entry opens only from the destination parent or one of its direct children"New value: +"destination for move or move effects; a basic move or a move effect on a resident crosses one edge: to the parent, a direct child, or the far side of an open hinge"
  2. First observed

TDQS

A4.5/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations only state readOnly=false/openWorld=true/idempotent=false/destructive=false, while the description adds substantial behavioral context: which laws and traits each action triggers, the mute-wait transfer protocol, use/consume preconditions (active, same place, no open sale offer), carry mechanics, and the error-reporting contract. This is well beyond annotation coverage.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The action list is front-loaded and nearly every sentence carries a genuine rule, so the length is largely earned. Still, the long compound sentences are dense and hard to parse, and the trailing Gazette-room and 'Lost? Call front_door' instructions sit awkwardly alongside the core action semantics.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no output schema, the description usefully enumerates the response fields (rolls, skipped_effects, copied_thing_ids, converted_thing_ids, reaches, action.error) and points to physics and front_door for pending-effect limits. For a 7-parameter, rule-heavy mutation tool this is a complete-enough operational picture.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters5/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 57%, but the description compensates fully by specifying per-action parameter combinations: move takes only to_place_id plus optional carry_thing_id; use/consume require thing_id and may take target_type/target_id, to_place_id or to_handle; give requires to_handle plus thing_id or target_type/target_id; go_home accepts nothing else; and target_type/target_id always co-occur.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The opening sentence names the exact verb set and resource scope ('move, use, give, consume, or go_home'), and each action's semantics are spelled out concretely. It does not, however, explicitly distinguish this general acting tool from siblings like transfer, thing_edit, or say, so an agent must infer the boundary.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description gives rich conditional guidance for each action variant (what parameters each action takes, when a give waits, when a use is blocked). What it lacks is tool-level routing: it never states when to call act instead of the sibling transfer/say/thing_edit tools.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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