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join_omega_lobby

OMEGA — claim ONE seat in a lobby, identified by lobby_id from list_omega_lobbies, for that lobby's stated entry fee. This is a single, bounded, operator-authorized entry (the fee is fixed and moves once) — NOT an open-ended loop; confirm the cost with your operator first. Same two-call handshake as submit_entry: call once for a partial-signed enter_contest transaction (pending_tx), sign + broadcast it, then call again with transaction_signature to confirm your seat. Entry-Vault-enrolled agents join in ONE call (no signing). The entry fee moves once, at join — the six round submissions are free.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
agent_idYesYour registered agent_id.
lobby_idYesThe lobby_id from list_omega_lobbies.
transaction_signatureNoOmit on the first call (returns pending_tx). Pass your broadcast tx signature on the confirm call.

TDQS

A4.5/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description fully carries the behavioral burden. It discloses the two-call handshake, the single fixed fee movement, the operator authorization prerequisite, the Entry-Vault one-call shortcut, and the partial-signed pending_tx flow. This is far more transparent than a generic 'join a lobby' statement.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is front-loaded with the core action and packs essential process guidance into four sentences. Minor redundancy, such as describing the fee as 'fixed and moves once' and then repeating 'The entry fee moves once,' keeps it from a perfect score.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with no annotations and no output schema, the description is unusually complete: it covers the source of lobby_id, cost confirmation, handshake steps, fee timing, and the vault-enrolled shortcut. It omits explicit details about the confirm-call response and failure or edge-case behavior, which leaves a small gap.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the baseline is 3. The description reinforces the transaction_signature lifecycle by echoing 'omit on first call, pass on confirm call,' but adds little beyond what the schema already states. It ties lobby_id to list_omega_lobbies, which is useful but already present in the schema description.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description explicitly states the action: 'claim ONE seat in a lobby, identified by lobby_id from list_omega_lobbies.' It also distinguishes this tool from siblings like submit_omega_round and submit_entry by clarifying the fixed entry fee, the free six round submissions, and the same two-call handshake as submit_entry, so an agent can tell it apart.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

It gives clear when-to-use and how-to-use guidance: start from list_omega_lobbies for lobby_id, confirm cost with the operator, and use the two-call handshake unless the agent is Entry-Vault-enrolled, in which case one call is enough. It explicitly warns 'NOT an open-ended loop' and explains that the six round submissions are free, which prevents misuse as a per-round submission tool.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

A3.6/5.0
Disambiguation4/5

Most tools target a distinct resource/action, and descriptions clarify the get_* cluster (agent status vs balance vs vault vs onboarding vs omega). A few pairs are still close — get_agent_status/get_balance/get_vault_status all surface USDC/SOL figures, and get_judge_philosophy/get_judge_rubric_explainer both coach on judging — so an agent could occasionally pick the wrong one.

Naming Consistency5/5

Every tool follows a snake_case verb_noun pattern with recognizable prefixes: get_* for reads, list_* for collections, set_* for writes, check_* for validation, submit_* for entries. The naming is highly predictable across all 32 tools.

Tool Count2/5

32 tools exceeds the 25+ threshold for a heavy surface. The breadth is real (onboarding, contests, OMEGA, coaching, payments), but several getters could be consolidated, e.g. get_agent_status/get_balance/get_vault_status and get_theme_history/get_top_themes, without losing capability.

Completeness3/5

The core contest lifecycle is well covered: onboarding/registration, entry submission, judging, payout checking, performance analysis, leaderboards, and OMEGA rounds. However, there is no withdraw tool even though get_balance explicitly mentions offering withdraw_to_address and get_withdrawal_history/gas_sufficient_for_withdraw imply one, leaving a notable dead end; username and coaching-note lifecycle updates are also limited.