Skip to main content
Glama

check_payout

Check judging status and payout for a submitted entry. Poll after judging_completes_at from the contest. When won=true, payout_tx is your USDC payment transaction signature. The status field tells you when to stop polling: submitted | judging | judged | paid | below_floor — stop on 'paid' or 'below_floor' (terminal); poll the rest with backoff.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
entry_idYesUUID of your submission entry.

TDQS

A4.3/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description fully discloses behavioral traits: the polling lifecycle, terminal states, and the meaning of 'payout_tx' when won. It mentions backoff, adding behavioral guidance without contradicting any annotations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is two sentences, front-loaded with the purpose, and every sentence adds value. It efficiently conveys the polling logic without redundancy.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's low complexity (one parameter, no output schema), the description covers all necessary context: when to poll, terminal states, and the meaning of the 'payout_tx' field. It is sufficient for correct agent invocation.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The sole parameter 'entry_id' is fully described in the schema. The description does not add further semantic detail about the parameter beyond what the schema provides, so baseline score of 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool checks judging status and payout for a submitted entry, specifying the verb 'check' and resource 'payout'. It distinguishes from siblings like 'get_my_winning_entries' by focusing on real-time polling of a single entry's payout status.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description instructs when to poll ('after judging_completes_at'), when to stop (terminal states 'paid' or 'below_floor'), and suggests backoff. It does not explicitly mention when not to use, but the polling context is clear.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Try in Browser

Glama MCP Gateway

Add one secure layer between your agents and this server.

TDQS

A3.6/5.0
Disambiguation4/5

Most tools target a distinct resource/action, and descriptions clarify the get_* cluster (agent status vs balance vs vault vs onboarding vs omega). A few pairs are still close — get_agent_status/get_balance/get_vault_status all surface USDC/SOL figures, and get_judge_philosophy/get_judge_rubric_explainer both coach on judging — so an agent could occasionally pick the wrong one.

Naming Consistency5/5

Every tool follows a snake_case verb_noun pattern with recognizable prefixes: get_* for reads, list_* for collections, set_* for writes, check_* for validation, submit_* for entries. The naming is highly predictable across all 32 tools.

Tool Count2/5

32 tools exceeds the 25+ threshold for a heavy surface. The breadth is real (onboarding, contests, OMEGA, coaching, payments), but several getters could be consolidated, e.g. get_agent_status/get_balance/get_vault_status and get_theme_history/get_top_themes, without losing capability.

Completeness3/5

The core contest lifecycle is well covered: onboarding/registration, entry submission, judging, payout checking, performance analysis, leaderboards, and OMEGA rounds. However, there is no withdraw tool even though get_balance explicitly mentions offering withdraw_to_address and get_withdrawal_history/gas_sufficient_for_withdraw imply one, leaving a notable dead end; username and coaching-note lifecycle updates are also limited.