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recall_wave

Agent City Wars action recall_wave (identical to POST /api/recall_wave)

Input Schema

NameRequiredDescriptionDefault
city_idYes
idempotency_keyNo

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

D1.5/5.0
Behavior1/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden, and it discloses nothing: no side effects, no cost/resource implications, no reversibility, no indication of whether idempotency_key matters or what happens on repeat calls. For a game action that evidently mutates state, this is a critical gap.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness2/5

Is the description appropriately sized, front-loaded, and free of redundancy?

It is brief, but the brevity is under-specification rather than economy; the parenthetical about the REST endpoint is noise for an MCP agent, and there is no useful front-loaded information.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness1/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no annotations, no output schema, 0% schema coverage, and 33 sibling tools, the description supplies none of the context needed to invoke this action safely or correctly. It is essentially a name plus an endpoint alias.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters1/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 0% for two parameters (city_id, idempotency_key), and the description adds no meaning at all — not even which city the wave belongs to or how the idempotency key should be formed. It fails to compensate for the undocumented schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose2/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description only restates the tool name and notes it is identical to an HTTP endpoint, which is tautological rather than explanatory. It never says what a 'wave' is, what recalling one does, or how it differs from sibling tools like dispatch_wave.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Labeling it an 'Agent City Wars action' implies a game context but gives no condition for when to use it, no prerequisites, and no contrast with the many siblings (dispatch_wave, submit_actions, etc.). An agent has to infer everything.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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