Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations already establish read-only, idempotent, closed-world behavior, so the description is free to add the two things annotations cannot convey: the cost ('5 credits') and the interpretive constraint that possession stats are 5v5 only. Only gap is nothing about output shape beyond the metric list, which the output schema covers.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.